qw Level 1 of the Dungeon [Shop] Zaur's Distillery 2 potions of degeneration (22 gold) a potion of might (44 gold) a potion of curing (33 gold) a potion of mutation (88 gold) a potion of lignification (33 gold) a potion of berserk rage (55 gold) a potion of haste (110 gold) a potion of haste (110 gold) 2 potions of resistance (220 gold) a potion of lignification (33 gold) (0, 0, D:1) a +0 dagger (5, -16, D:1) a +0 dagger (10, 10, D:1) 9 stones (11, -2, D:1) a +0 dagger (32, -28, D:1) a +0 dagger (32, -2, D:1) a +0 short sword (32, -1, D:1) a stone (35, -31, D:1) a +0 dagger 4 stones a +0 robe (38, -33, D:1) a +0 dagger (49, -34, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (2, 2, D:2) a +0 dagger (2, 3, D:2) the +4 scale mail "Goecy" {Dex+3} Dex: It affects your dexterity (+3). (unseen) (2, 4, D:2) a potion of resistance 15 gold pieces (3, 2, D:2) a +0 leather armour (3, 3, D:2) a potion of heal wounds (3, 4, D:2) 5 stones (4, 2, D:2) a +0 sling (4, 3, D:2) 4 gold pieces (4, 4, D:2) 3 boomerangs (7, 27, D:2) a +0 ring mail (9, 4, D:2) a hobgoblin corpse (skeletalised by now) (10, 13, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (44, 9, D:2) the +4 glaive "Gram" {flame, rElec rPois Int-4} Int: It affects your intelligence (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. (45, 8, D:2) a +0 dagger (49, 8, D:2) a bat corpse