qw Level 1 of the Dungeon (1, 3, D:1) a +0 leather armour (1, 9, D:1) a +0 dagger (8, 7, D:1) a +0 leather armour (9, 13, D:1) a +0 club (21, 18, D:1) a +0 dagger (23, 36, D:1) a book of Chaos (26, 4, D:1) a +0 dagger (27, -2, D:1) 9 stones (27, 22, D:1) 5 stones (27, 31, D:1) a +0 dagger of speed (28, 23, D:1) a +0 hand axe (30, 31, D:1) a staff of air (43, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a staff of conjuration (1, -17, D:2) a +0 whip (1, 0, D:2) a +0 robe (1, 1, D:2) a Trismegistus Codex (7, -17, D:2) a +0 club 2 stones (7, -16, D:2) a +1 short sword of venom (7, -15, D:2) a book of Armaments (25, -13, D:2) a +0 club (32, -12, D:2) a +0 leather armour (39, -45, D:2) a +1 whip of freezing (55, -48, D:2) a +0 whip Level 3 of the Dungeon (19, -21, D:3) a +0 leather armour (21, 3, D:3) a +0 mace (26, 10, D:3) a +0 mace (27, -20, D:3) a scroll of amnesia (35, -23, D:3) 3 stones (37, -27, D:3) a +0 robe (39, -8, D:3) a +0 short sword (39, -3, D:3) 5 stones (39, -2, D:3) a +0 club (39, -1, D:3) a +0 club (40, -3, D:3) a +0 spear (40, -2, D:3) a +0 spear (44, -2, D:3) a +0 cloak (45, -1, D:3) the +1 leather armour "Dagen" {Rampage Drain Regen+} Regen: It increases your rate of health regeneration. Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. (52, 7, D:3) a +0 club a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 dagger (57, -7, D:3) a book of Misfortune Level 4 of the Dungeon [Shop] Qoesk's Antique Weapon Boutique a +0 short sword (87 gold) a +0 quarterstaff (116 gold) a +0 heavy great sword (397 gold) the +4 spear of Vienam {freeze, rC- Int+7 Dex+2 Stlth+} (1365 gold) Int: It affects your intelligence (+7). Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. Stlth: It makes you more stealthy. a +4 lajatang of pain (1725 gold) a +1 mace of protection (307 gold) a +0 battleaxe (188 gold) a +0 mace (87 gold) (1, -13, D:4) 5 stones (4, -31, D:4) 6 poisoned darts (14, -36, D:4) a +0 leather armour (16, -44, D:4) a +0 scale mail (17, -20, D:4) a +0 ring mail (18, -33, D:4) 8 stones (18, -19, D:4) a +0 falchion (22, -44, D:4) 7 stones (24, -4, D:4) a +0 whip (27, -24, D:4) 5 stones (27, -13, D:4) a +0 flail (27, -8, D:4) a +0 whip a +0 whip (28, -8, D:4) a +0 whip (31, -9, D:4) a scroll of poison Level 5 of the Dungeon [Shop] Payhaiw's Jewellery Shoppe a ring of see invisible (195 gold) a +4 ring of slaying (1014 gold) a ring of positive energy (260 gold) a +6 ring of strength (468 gold) a ring of protection from fire (325 gold) a +6 ring of dexterity (468 gold) an amulet of the acrobat (390 gold) a +6 ring of intelligence (468 gold) a ring of positive energy (260 gold) an amulet of guardian spirit (390 gold) (0, 0, D:5) a potion of brilliance a ring of wizardry (34, 25, D:5) a +0 flail a +0 robe a +0 dagger (34, 26, D:5) a +0 leather armour a +0 short sword (35, 27, D:5) a +0 trident (42, 1, D:5) a +0 club (48, 21, D:5) a +0 spear (52, 19, D:5) a scroll of fear (52, 41, D:5) a +0 dagger (55, 51, D:5) a +0 chain mail (62, 21, D:5) a +0 giant club (64, 14, D:5) a +0 hand axe (68, 10, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) 6 stones (6, 18, D:6) a wand of charming (10) (8, -20, D:6) a +0 sling (9, -2, D:6) a +0 leather armour (13, -19, D:6) a +0 dagger (15, 23, D:6) a +0 chain mail (21, -6, D:6) a potion of invisibility (21, 19, D:6) a book of Winter (34, -11, D:6) 2 poisoned darts (44, 23, D:6) a potion of degeneration (55, 10, D:6) 3 poisoned darts (56, -20, D:6) a +0 mace Level 7 of the Dungeon [Shop] Zash's Elemental Accessories the Collected Works on Geology (300 gold) Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Animate Armour Summoning/Earth 4 d - Petrify Transmutation/Earth 4 a wand of iceblast (5) (120 gold) a staff of fire (250 gold) the Anthology of Ozone (420 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Swiftness Air 3 c - Summon Lightning Spire Summoning/Air 4 d - Maxwell's Capacitive Coupling Air 8 (0, 0, D:7) a +0 dagger a +0 robe a potion of degeneration (2, 43, D:7) a +0 club (4, 5, D:7) a +0 dagger a +0 robe (5, 3, D:7) a +0 rapier a +0 ring mail a +0 club (5, 4, D:7) a +0 dagger a +0 robe (5, 5, D:7) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (22, 39, D:7) the +5 rapier "Zeqif" {vamp, rPois} rPois: It protects you from poison. (23, 20, D:7) a +0 sling (25, 40, D:7) a +0 quarterstaff (36, 12, D:7) a howler monkey corpse (39, 12, D:7) a howler monkey corpse (40, 32, D:7) 3 stones (43, 8, D:7) a +0 war axe (44, 2, D:7) a +0 halberd a gnoll skeleton (44, 4, D:7) a +0 spear (44, 5, D:7) a +0 whip (46, 4, D:7) a +0 spear (53, 13, D:7) the +2 whip "Watokih" {freeze, Fly rElec SInv Stlth+} rElec: It insulates you from electricity. SInv: It lets you see invisible. Fly: It grants you flight. Stlth: It makes you more stealthy. (55, 13, D:7) a +0 short sword (56, 13, D:7) a +0 club (56, 14, D:7) a +0 whip (57, 15, D:7) a +0 club 7 poisoned darts a +0 short sword 2 stones a +0 giant spiked club a kobold corpse (skeletalised by now) Level 8 of the Dungeon (1, 28, D:8) a +0 war axe (2, -1, D:8) 11 gold pieces (2, 1, D:8) 5 gold pieces (5, -3, D:8) a scroll of immolation the Ecumenical Temple