qw Level 1 of the Dungeon (7, -15, D:1) a book of Party Tricks (13, -18, D:1) 6 stones (19, -15, D:1) a +0 robe (19, 8, D:1) a +0 robe (30, -13, D:1) a +0 dagger (35, -23, D:1) a +0 dagger (46, -28, D:1) 8 stones (47, -25, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -13, D:2) a +0 robe (12, -13, D:2) a +0 club (14, 13, D:2) a +0 short sword (39, 8, D:2) a +0 scale mail (40, 8, D:2) a +0 club Level 3 of the Dungeon (5, 2, D:3) a +0 sling (22, 1, D:3) a +0 dagger (24, 11, D:3) a +0 whip (29, -12, D:3) a +0 scale mail (29, 14, D:3) a +0 mace of protection (30, 5, D:3) a wand of charming (14) (32, 13, D:3) a +0 rapier 3 poisoned darts (37, 13, D:3) a +0 short sword a +0 robe (40, 12, D:3) 6 poisoned darts a +0 whip (41, 12, D:3) the +6 dagger of the Moon {holy, rPois rF+ SInv Stlth+} rF: It protects you from fire. rPois: It protects you from poison. SInv: It lets you see invisible. Stlth: It makes you more stealthy. (42, 13, D:3) a +0 robe a +0 scythe (59, 1, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) 6 javelins (2, -22, D:4) 5 stones (2, -2, D:4) a jackal corpse (2, 0, D:4) a +0 dagger (still there?) a curare-tipped dart (still there?) a kobold corpse (still there?) (4, -1, D:4) a +0 whip a +0 ring mail (11, -22, D:4) 4 poisoned darts (11, -12, D:4) a +0 dagger (17, -1, D:4) an iguana corpse (18, -12, D:4) a +0 long sword (18, 0, D:4) a +0 dagger (34, -25, D:4) a +0 club (35, -15, D:4) a +0 war axe (41, -16, D:4) a +0 robe