qw Level 1 of the Dungeon (0, 0, D:1) a +0 whip 4 stones (10, 14, D:1) a +0 club (14, 13, D:1) 3 stones a +0 club (25, -10, D:1) a +0 short sword (27, -13, D:1) a +0 club (39, 2, D:1) 3 stones a +0 club Level 2 of the Dungeon (3, -6, D:2) a +0 club (5, 20, D:2) a +0 dagger a +0 club a +0 club a +0 club (6, 6, D:2) a potion of degeneration a +0 scale mail (7, 20, D:2) a +0 whip of electrocution a +0 animal skin a +0 helmet a +0 dagger a +0 dagger of venom a +0 dagger (8, -10, D:2) a +0 robe (9, -16, D:2) a +0 dagger (9, 6, D:2) a +0 spear (12, -8, D:2) a +0 club (13, -13, D:2) a staff of earth (13, 23, D:2) a book of the Hunter (21, -4, D:2) a +0 ring mail (22, 29, D:2) a +0 sling (25, 3, D:2) 6 poisoned darts (31, -4, D:2) a +0 cloak (32, -2, D:2) a book of Callings (33, 31, D:2) a +0 plate armour (45, 6, D:2) a +0 sling (45, 45, D:2) a +0 club (52, -13, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a potion of degeneration (7, -6, D:3) a scroll of amnesia (13, -5, D:3) a +0 dagger (18, -6, D:3) a +0 dagger (34, -39, D:3) a +0 short sword 3 stones (38, -32, D:3) 3 large rocks (42, -13, D:3) a scroll of amnesia (44, -15, D:3) a +0 hand axe (47, -5, D:3) a +0 robe (55, -24, D:3) a +5 club a +0 leather armour a wand of flame (1) Level 4 of the Dungeon [Shop] Gefoychant's Antique Armour Shoppe a +0 ring mail (84 gold) the +10 tower shield of Ignorance {rN+ Int-4} (1203 gold) Int: It affects your intelligence (-4). rN: It protects you from negative energy. a +0 robe (14 gold) a +2 leather armour of fire resistance (399 gold) a +0 chain mail (94 gold) a +0 leather armour (42 gold) a +2 scale mail of fire resistance (441 gold) (0, 0, D:4) a +0 short sword a +0 chain mail (12, -15, D:4) a +0 short sword (13, -14, D:4) a +0 mace (19, 3, D:4) a +0 whip a +0 leather armour (19, 4, D:4) a +0 whip (20, 3, D:4) 5 stones (21, 3, D:4) a +0 flail (21, 4, D:4) a +0 club (39, -17, D:4) 7 stones (51, 17, D:4) a +0 club Level 5 of the Dungeon [Shop] Kedau's Antique Weapon Emporium a +0 trident (73 gold) a +0 rapier (84 gold) a +0 mace (63 gold) a +0 falchion (63 gold) a +0 dagger (42 gold) a +0 halberd (84 gold) a +0 whip (52 gold) a +0 rapier (84 gold) (16, 5, D:5) 3 stones (17, -4, D:5) 4 stones (17, 12, D:5) a +0 club (21, -8, D:5) 4 stones (23, -9, D:5) a +0 leather armour a +0 falchion (23, 6, D:5) 7 stones (28, -18, D:5) a +0 leather armour (30, 13, D:5) a +0 mace (31, 13, D:5) a +0 war axe (44, -4, D:5) a +0 ring mail a +0 flail (45, -5, D:5) a +0 leather armour a +0 dagger a +0 chain mail a +0 club a +0 dagger (46, -5, D:5) a +0 chain mail a +0 flail (51, 24, D:5) a +0 mace (56, -19, D:5) a wand of acid (13) (57, 8, D:5) a +0 ring mail a +0 flail a +0 giant club (60, 10, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Panel's General Store a wand of flame (15) (126 gold) a scroll of amnesia (48 gold) a wand of charming (6) (172 gold) a wand of roots (9) (259 gold) 6 stones (7 gold) a scroll of fog (48 gold) a +0 orcbow (42 gold) 6 stones (7 gold) the ring "Murhir" {rPois Will+ AC+4} (633 gold) [ring of protection] AC: It affects your AC (+4). rPois: It protects you from poison. Will: It increases your willpower. (0, 0, D:6) a +0 leather armour (1, 4, D:6) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (1, 5, D:6) a +0 dagger a +0 robe (2, 3, D:6) a +0 mace (2, 5, D:6) a +0 club (4, -21, D:6) a +0 halberd (4, 10, D:6) a +0 leather armour (5, -21, D:6) a +0 whip a +0 whip (6, -7, D:6) a +0 club a +0 leather armour a +2 whip of freezing a +0 robe (8, -15, D:6) a scroll of noise (11, 1, D:6) a +0 quarterstaff (15, -13, D:6) a +0 whip (29, 7, D:6) a howler monkey corpse (skeletalised by now) (34, -6, D:6) 5 stones (37, -6, D:6) a +0 quarterstaff (41, -8, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a book of Air (13, 11, D:7) a +0 leather armour (23, 22, D:7) a +0 halberd (25, 16, D:7) a scroll of identify