qw Level 1 of the Dungeon (0, 0, D:1) a stone (18, 0, D:1) 6 stones (23, 2, D:1) a +0 short sword a stone (24, 17, D:1) a +0 leather armour (26, 6, D:1) a +0 club (28, -7, D:1) a book of Scorching (28, 1, D:1) a +0 leather armour (31, 11, D:1) 3 stones (31, 19, D:1) a +0 ring mail (43, 7, D:1) a +0 club (44, -15, D:1) a +0 club (44, 24, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Buinaca's Antique Weapon Emporium a +0 sling (39 gold) a +0 short sword (78 gold) a +0 rapier (104 gold) the +8 quarterstaff "Hell-Harrower" {flame, rC+ Will+} (1736 gold) rC: It protects you from cold. Will: It increases your willpower. a +0 hand axe (78 gold) a +0 hand axe (78 gold) a +1 broad axe of electrocution (442 gold) (0, 0, D:2) a +0 short sword 2 stones (6, 6, D:2) a hobgoblin corpse (11, -4, D:2) a jackal skeleton a jackal skeleton a jackal skeleton (14, -2, D:2) a +0 robe (17, -17, D:2) 7 stones (20, -29, D:2) a +0 short sword (20, -20, D:2) 7 stones (21, -28, D:2) a +0 robe (21, -14, D:2) a +0 leather armour (27, 2, D:2) 5 stones (27, 16, D:2) a +0 whip (30, 4, D:2) the +2 long sword of the Riding Gods {freeze, Will+} Will: It increases your willpower. (31, -12, D:2) a +0 leather armour (42, 13, D:2) a +0 club (48, -6, D:2) 2 stones (49, -19, D:2) 3 stones (53, -7, D:2) a +1 dagger of protection Level 3 of the Dungeon (0, 0, D:3) 10 gold pieces (1, 6, D:3) 16 gold pieces (3, 7, D:3) a +0 halberd (4, -5, D:3) a bat corpse (4, 7, D:3) a +0 dagger a kobold corpse (7, 1, D:3) a frilled lizard corpse (8, 13, D:3) a scroll of teleportation (9, 1, D:3) a wand of flame (24) (9, 11, D:3) 14 gold pieces