qw Level 1 of the Dungeon [Shop] Qanotin's Antique Armour Shop a +0 cloak (103 gold) a +2 robe of cold resistance (407 gold) an orb of light (368 gold) a +0 scale mail (92 gold) the +0 chain mail "Odaw" {+Inv rElec Dex+3 Slay-3} (441 gold) Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. a +0 cloak (103 gold) a +0 leather armour (46 gold) a +3 scale mail of positive energy (529 gold) (0, 0, D:1) 9 stones (3, 38, D:1) a +0 war axe (5, 20, D:1) 5 poisoned darts (5, 34, D:1) a +0 war axe (7, 14, D:1) a +0 dagger (14, 31, D:1) a +0 club (15, 33, D:1) a +0 dagger a +0 scale mail (20, 26, D:1) a +0 club (22, 2, D:1) a book of the Earth (26, 42, D:1) a +0 club (36, 35, D:1) a +0 ring mail (39, 37, D:1) a +0 hand axe of freezing Level 2 of the Dungeon (0, 0, D:2) a +0 robe (17, -7, D:2) a +0 ring mail (21, -10, D:2) a +0 whip (21, 10, D:2) 6 stones (22, -11, D:2) a +2 whip of flaming a +0 whip (23, -10, D:2) a +0 spear (35, -6, D:2) a +0 short sword (40, -27, D:2) a book of Death (40, -17, D:2) a +0 war axe Level 3 of the Dungeon (4, -3, D:3) 2 stones (17, 2, D:3) 2 stones (37, 18, D:3) a +0 whip (38, -18, D:3) a +0 club (38, -1, D:3) a wand of roots (9) (43, 13, D:3) 2 potions of berserk rage (44, 13, D:3) a +0 club (49, 8, D:3) a +0 dagger Level 4 of the Dungeon (4, -28, D:4) 6 stones (11, 10, D:4) a +0 quarterstaff (14, -17, D:4) a +0 dagger of protection (15, 10, D:4) a +0 leather armour (19, -12, D:4) a +0 short sword (20, 9, D:4) a book of Spectacle (32, -13, D:4) a +0 whip (35, 3, D:4) a +0 long sword (38, -3, D:4) a +0 war axe (41, -1, D:4) a +0 robe (49, -36, D:4) a +0 dagger a +0 leather armour (49, 6, D:4) a +0 club (50, -22, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 buckler (6, -2, D:5) 6 stones (6, 3, D:5) a +0 dagger (9, 16, D:5) a +0 scale mail (13, 10, D:5) a +0 ring mail (25, 24, D:5) a scroll of poison (25, 33, D:5) a +0 spear (27, 25, D:5) a +0 whip of electrocution a +0 flail a gnoll skeleton a gnoll skeleton (29, -3, D:5) a +0 giant club (30, -3, D:5) 3 stones (32, -1, D:5) a +0 scale mail (32, 34, D:5) a +0 rapier (33, 17, D:5) a +0 whip (34, 17, D:5) a +0 whip (35, 14, D:5) a +0 flail (36, 7, D:5) 6 stones (39, -17, D:5) a +0 whip of venom (39, -16, D:5) a +0 hand axe (40, -8, D:5) a +0 scale mail (43, -1, D:5) a +0 scale mail (45, -19, D:5) a +0 club a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 helmet