qw Level 1 of the Dungeon (0, 0, D:1) a stone (2, 5, D:1) a potion of attraction a scroll of butterflies a +0 scale mail a +0 leather armour (5, -3, D:1) a +0 scale mail (9, 43, D:1) a +0 whip 3 stones (19, 18, D:1) a +0 club 3 stones (26, 32, D:1) a +0 dagger (28, 12, D:1) a +0 tower shield (29, 5, D:1) a +0 sling (29, 25, D:1) 5 stones (31, 42, D:1) a +0 dagger 2 stones (39, 35, D:1) a +0 mace (42, 41, D:1) a +0 dagger 2 stones (60, 35, D:1) a frilled lizard corpse (skeletalised by now) (63, 14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 sling (2, 2, D:2) a +0 rapier (4, -10, D:2) an adder corpse (skeletalised by now) (6, -12, D:2) a bat corpse (skeletalised by now) (12, -3, D:2) 6 javelins (13, -14, D:2) a +0 sling a +0 club (15, -17, D:2) a ball python corpse (16, 14, D:2) a +0 club (24, 21, D:2) the +0 ring mail "Aprusuocs" {rElec rPois Str+3 Dex-5 Stlth+} Str: It affects your strength (+3). Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth: It makes you more stealthy. (unseen) (28, 5, D:2) a dart slug corpse