qw Level 1 of the Dungeon (7, 15, D:1) a staff of fire (9, 13, D:1) a +0 morningstar (13, 34, D:1) a +0 chain mail (14, 20, D:1) a scroll of noise a scroll of butterflies (18, 0, D:1) a +0 dagger (19, 30, D:1) a +0 dagger (24, 14, D:1) 6 curare-tipped darts (38, 21, D:1) 6 stones (43, 19, D:1) a +0 dagger (44, 18, D:1) a +0 dagger (51, -4, D:1) a +0 club (52, 0, D:1) a +0 spear (62, 12, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (5, 3, D:2) a +0 long sword (5, 49, D:2) a jackal corpse (7, 27, D:2) 9 stones (8, -1, D:2) 4 stones (10, 51, D:2) a jackal corpse (13, 46, D:2) the +0 ring mail "Ydatinno" {Harm Str+4 Dex-5} Str: It affects your strength (+4). Dex: It affects your dexterity (-5). Harm: It increases damage dealt and taken. (24, 34, D:2) a +0 leather armour (28, 19, D:2) a book of Minor Magic (51, 35, D:2) an adder corpse (skeletalised by now) (56, 16, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (1, -3, D:3) a +0 club a +0 dagger (1, -2, D:3) a +0 club a +0 sling a +0 dagger (2, -5, D:3) a +0 dagger a +0 club an orc corpse (8, -6, D:3) a +0 hand axe