qw Level 1 of the Dungeon (0, 0, D:1) a staff of air (18, 13, D:1) a +2 dagger of electrocution (19, 17, D:1) a +0 club 2 stones (28, 27, D:1) a +0 quarterstaff (49, 2, D:1) 6 stones (49, 5, D:1) a potion of brilliance a scroll of butterflies (50, 27, D:1) a book of Armaments (56, 38, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, 0, D:2) a +0 dagger a stone (6, 36, D:2) 5 stones (14, 40, D:2) a +0 dagger (17, 36, D:2) 4 stones (20, 27, D:2) a book of Callings (34, 17, D:2) a +0 leather armour (37, 20, D:2) a staff of cold (38, 56, D:2) a +0 dagger (43, 34, D:2) a +0 falchion (46, 31, D:2) a +0 whip of draining 3 stones a +0 dagger a goblin corpse (skeletalised by now) (47, 30, D:2) a +0 trident (47, 38, D:2) a +0 scale mail (61, 3, D:2) a +3 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 0, D:3) a +0 club (2, 0, D:3) a +0 club a rat corpse