qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (19, 31, D:1) 6 javelins (20, 35, D:1) a +0 short sword (21, 34, D:1) a +0 robe (23, 21, D:1) 5 stones (27, -5, D:1) a +1 dagger of venom 2 stones (29, 27, D:1) a +0 dagger (30, 21, D:1) a +0 leather armour (30, 27, D:1) 4 stones a +0 short sword (32, 37, D:1) a +0 club (36, 9, D:1) 7 stones (36, 26, D:1) 2 poisoned darts (37, 15, D:1) a +0 dagger (52, 1, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (11, 25, D:2) a scroll of butterflies (14, 18, D:2) a wand of paralysis (7) (26, 16, D:2) 4 stones (27, 23, D:2) 8 stones (30, -3, D:2) a +0 leather armour (32, -3, D:2) a +0 club (32, 17, D:2) a +0 club (36, 13, D:2) a +0 buckler (38, 10, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (0, 1, D:3) a jackal corpse (26, 21, D:3) a +0 plate armour (27, -9, D:3) Vonod Imu's Notes on the Xenolith and Filth Spells Type Level a - Alistair's Intoxication Transmutation/Poison 5 b - Statue Form Transmutation/Earth 6 (36, 12, D:3) a +0 club (45, -8, D:3) a book of Changes (45, 19, D:3) a +0 chain mail a +3 flail an orc corpse Level 4 of the Dungeon (0, 0, D:4) an adder corpse (1, -4, D:4) a +0 whip an orc corpse (1, -2, D:4) a +0 club a +0 leather armour a +0 mace