qw Level 1 of the Dungeon (1, -1, D:1) 3 poisoned darts (10, -4, D:1) 4 large rocks (11, 1, D:1) a +0 club (15, 7, D:1) 3 stones (16, 6, D:1) 6 stones (17, 14, D:1) 5 stones (27, 19, D:1) a +0 dagger (32, 21, D:1) a +0 barding (34, 2, D:1) a +0 short sword (42, 20, D:1) a +0 plate armour (54, 3, D:1) a scroll of butterflies (57, 28, D:1) 4 stones (59, 26, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, 3, D:2) a +0 ring mail (8, -5, D:2) a +0 dagger (13, 3, D:2) a +0 club (13, 7, D:2) the +9 long sword "Obutam" {flame, rF+++ rC- Int+3 SInv} Int: It affects your intelligence (+3). rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. (20, 0, D:2) a stone (28, -21, D:2) a +0 dagger (33, -15, D:2) a +0 dagger (34, -2, D:2) a +0 trident (37, -23, D:2) 7 stones