qw Level 1 of the Dungeon (0, 0, D:1) a book of Cantrips (1, 0, D:1) a +0 robe (11, -16, D:1) a +0 chain mail (15, -6, D:1) a +0 dagger (17, -25, D:1) a stone (20, -23, D:1) a +0 robe (21, 20, D:1) a +0 dagger (23, -23, D:1) a +0 rapier (24, -1, D:1) a book of the Earth (25, -26, D:1) 2 poisoned darts (25, -8, D:1) 2 poisoned darts (25, 2, D:1) a +0 robe (25, 25, D:1) a scroll of butterflies a +0 leather armour (28, -3, D:1) a +0 tower shield (47, -5, D:1) a +0 ring mail (54, -18, D:1) a +0 spear (55, -1, D:1) a +0 club Level 2 of the Dungeon (8, -4, D:2) a +0 sling (11, -9, D:2) 3 stones (11, -5, D:2) an Inescapable Atlas (11, -4, D:2) a +0 leather armour (17, -16, D:2) a +0 robe (19, 3, D:2) a potion of lignification (20, -13, D:2) a +0 ring mail (20, -6, D:2) a +0 dagger (40, -6, D:2) a +0 dagger (42, -7, D:2) a +0 leather armour (50, -4, D:2) a +0 trident (52, -14, D:2) a book of Debilitation (53, 0, D:2) the +1 dagger of Massacring {heavy, Contam rC+ rCorr} rC: It protects you from cold. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (55, 11, D:2) a +0 dagger (57, 0, D:2) 6 stones (59, -12, D:2) a +0 robe Level 3 of the Dungeon (1, 43, D:3) a +0 mace (5, 43, D:3) a +0 whip (7, 34, D:3) an orb of light (11, 51, D:3) 6 stones (18, 55, D:3) a +0 leather armour (33, -2, D:3) a +0 club (46, 23, D:3) 5 stones (48, 41, D:3) a +0 dagger of electrocution Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 4 stones a kobold corpse (2, -1, D:4) a jackal corpse (3, -2, D:4) a +0 whip an orc corpse a jackal corpse (4, -2, D:4) a +0 hand axe of electrocution (unseen)