qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 0, D:1) 7 stones (23, 12, D:1) a +0 club (30, 44, D:1) a +0 whip (35, 22, D:1) a +0 club a stone (36, 12, D:1) a +0 club (40, 5, D:1) 6 stones (41, -3, D:1) a +0 leather armour (41, 19, D:1) a +0 hand axe of freezing (48, 55, D:1) 5 poisoned darts (52, 22, D:1) a +0 club (55, 2, D:1) a +0 flail (58, 1, D:1) a potion of attraction (59, 47, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones (15, -15, D:2) an amulet of magic regeneration a +0 leather armour (15, -11, D:2) a +0 dagger (16, -37, D:2) a +0 dagger (21, -13, D:2) a +0 scale mail (22, 15, D:2) a +0 falchion a +0 scale mail (25, -23, D:2) a scroll of butterflies (26, -5, D:2) a +0 mace (27, -33, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (19, -11, D:3) a ball python skeleton (19, -5, D:3) a +0 mace (22, -4, D:3) a +0 ring mail (23, -13, D:3) a +0 trident (27, 13, D:3) a +0 club a goblin skeleton (32, 2, D:3) a +0 dagger a goblin skeleton (41, 6, D:3) Great Wizards, Vol. II (42, -14, D:3) 4 stones (44, -3, D:3) 4 poisoned darts (44, 0, D:3) a potion of degeneration a potion of invisibility (46, 0, D:3) 20 gold pieces (47, 0, D:3) a scroll of immolation