qw Level 1 of the Dungeon (7, -29, D:1) a +0 spear (14, -22, D:1) a +0 dagger 2 stones (15, -26, D:1) a +0 leather armour (26, 11, D:1) a +0 club 5 stones (42, -16, D:1) a +0 ring mail (44, -18, D:1) a scroll of butterflies a +3 leather armour a +0 leather armour (51, -2, D:1) a +0 dagger Level 2 of the Dungeon (8, 19, D:2) a hobgoblin corpse (skeletalised by now) (9, 4, D:2) a +0 quarterstaff (11, 23, D:2) a +0 dagger a kobold skeleton (13, 6, D:2) 5 stones (22, -2, D:2) a rat skeleton (24, 5, D:2) a bat skeleton (25, 17, D:2) a worm corpse (26, -1, D:2) a +0 ring mail (27, 14, D:2) the +0 trident "Foenir" {flame, rC- Str+3 Dex+4} Str: It affects your strength (+3). Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. 2 throwing nets (28, 28, D:2) a frilled lizard corpse (37, 9, D:2) a +0 club (40, 9, D:2) a +0 sling a +0 club a goblin corpse (43, -2, D:2) a +0 short sword 5 stones a kobold corpse (43, 13, D:2) a +0 dagger (44, 12, D:2) a ball python corpse (46, -2, D:2) a +0 club (47, -10, D:2) a +0 whip