qw Level 1 of the Dungeon (0, 0, D:1) a book of Displacement (2, 36, D:1) a +0 short sword 5 stones (4, 33, D:1) a scroll of butterflies (9, 21, D:1) 4 poisoned darts (14, 1, D:1) a +0 whip (28, -3, D:1) a +0 hat (31, 32, D:1) 3 stones (41, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, -23, D:2) a +0 club (9, -10, D:2) a +0 cloak (9, -8, D:2) a +0 dagger (10, -49, D:2) 9 stones (11, -21, D:2) a +0 whip 4 stones (17, -4, D:2) a +0 quarterstaff (25, 0, D:2) a +0 short sword (32, -18, D:2) a +0 spear (33, -14, D:2) a rat skeleton (34, -25, D:2) 3 stones (37, -23, D:2) a scroll of torment (37, -22, D:2) a +0 dagger (38, -23, D:2) the +2 dagger "Dokh" {heavy, rPois rN+ Int+2} Int: It affects your intelligence (+2). rPois: It protects you from poison. rN: It protects you from negative energy. (unseen) (38, -21, D:2) 2 potions of lignification (38, -13, D:2) an adder corpse (skeletalised by now) (39, -23, D:2) 7 stones (39, -21, D:2) 4 javelins (45, -34, D:2) a potion of lignification Level 3 of the Dungeon (0, 0, D:3) 10 gold pieces (3, 1, D:3) a +0 dagger (4, -2, D:3) a ball python corpse