qw Level 1 of the Dungeon [Shop] Jopeimu's One-of-a-Kind Rings the ring of Midnight {rElec rPois rF- rC+ SInv} (484 gold) [ring of protection from cold] rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. a +1 ring of protection (36 gold) a +3 ring of intelligence (120 gold) the ring "Riotava" {+Blink rC++ Will+ Int+6} (877 gold) [ring of intelligence] Int: It affects your intelligence (+6). rC: It greatly protects you from cold. +Blink: It lets you blink. Will: It increases your willpower. a +7 ring of intelligence (540 gold) a +9 ring of dexterity (936 gold) a +4 ring of strength (180 gold) the ring "Otuvvilo" {rF- rN+ MP+9 Str+6 Dex-4} (340 gold) [ring of magical power] Str: It affects your strength (+6). Dex: It affects your dexterity (-4). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). (2, -1, D:1) a +0 whip 4 stones (6, 0, D:1) a +0 whip (12, 2, D:1) a +0 dagger (13, -16, D:1) a +0 leather armour (15, -16, D:1) 4 poisoned darts (18, 0, D:1) a +0 club (37, -2, D:1) 5 stones (45, 0, D:1) a +0 trident (47, 5, D:1) 2 scrolls of revelation a potion of attraction a scroll of butterflies a +0 leather armour Level 2 of the Dungeon (5, 20, D:2) a +0 dagger (9, 54, D:2) a +0 mace (11, 36, D:2) a +0 dagger 5 stones (16, 41, D:2) a +0 mace (27, 17, D:2) a scroll of fear (31, 25, D:2) a +0 robe (43, 19, D:2) a +0 robe (50, 40, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (2, 14, D:3) a hobgoblin corpse (skeletalised by now) (6, 2, D:3) a bat corpse (skeletalised by now) (8, 50, D:3) a +0 whip (9, 1, D:3) a +0 broad axe (17, 34, D:3) an orb of light (17, 54, D:3) a +0 dagger (20, 4, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (22, 29, D:3) a +0 ring mail (24, 33, D:3) the +10 short sword of Pestilence {flame, *Noise +Blink rC+ Dex+5} Dex: It affects your dexterity (+5). rC: It protects you from cold. +Blink: It lets you blink. *Noise: It may make noises in combat. (27, 27, D:3) a +0 hand axe a +0 leather armour (46, 29, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now)