qw Level 1 of the Dungeon [Shop] Funaur's Weapon Emporium the +2 flail of Xiguram {spect, rElec SInv} (405 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. a +2 short sword of speed (231 gold) 5 boomerangs (110 gold) a +0 shortbow (33 gold) a +0 war axe (38 gold) 7 stones (7 gold) 3 stones (3 gold) 7 stones (7 gold) a +0 long sword (38 gold) the +6 halberd of Mandamus {heavy, rC+ Will+} (624 gold) rC: It protects you from cold. Will: It increases your willpower. (4, -38, D:1) a +0 ring mail (4, -19, D:1) a +0 leather armour (4, -9, D:1) a +0 club (8, -4, D:1) a scroll of butterflies (16, -9, D:1) a +0 dagger (17, -15, D:1) 5 stones (17, -10, D:1) a +0 club (17, 1, D:1) a +0 dagger (19, 18, D:1) a +0 sling (22, -13, D:1) 4 stones (23, -5, D:1) a book of Alchemy (27, 17, D:1) a +0 leather armour (28, -29, D:1) a +0 ring mail (28, -25, D:1) a +0 whip (31, -38, D:1) a +0 ring mail (36, -2, D:1) a +0 club (42, -33, D:1) a book of Frost (44, -6, D:1) a +0 rapier Level 2 of the Dungeon (0, 0, D:2) a wand of mindburst (22) (7, -10, D:2) a book of Conjurations (12, -14, D:2) a staff of earth (13, -8, D:2) 5 stones (34, 11, D:2) a +1 long sword of draining (42, 23, D:2) a +0 spear (49, 18, D:2) 6 stones (49, 21, D:2) a +0 club (53, -8, D:2) 5 boomerangs Level 3 of the Dungeon (0, 0, D:3) 9 stones (4, 31, D:3) 5 poisoned darts (10, 4, D:3) a book of Fire (19, 19, D:3) 5 curare-tipped darts (31, 34, D:3) a wand of iceblast (10) (41, 46, D:3) a +0 dagger a goblin corpse (skeletalised by now) (43, -3, D:3) a +0 ring mail (44, 40, D:3) 2 boomerangs (50, 32, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour 15 gold pieces (1, -4, D:4) a +2 dagger of draining (4, 0, D:4) a +0 flail a scroll of enchant weapon (4, 4, D:4) a +0 leather armour