qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 4, D:1) a +0 leather armour (1, 2, D:1) 7 stones (2, -7, D:1) 6 stones a +0 robe (2, 0, D:1) 3 stones (2, 13, D:1) a +0 whip (4, -24, D:1) a +1 dagger of venom (12, -10, D:1) a book of Changes (17, -9, D:1) a +0 dagger (19, 3, D:1) a +0 dagger of electrocution (22, -28, D:1) a +0 club (23, -11, D:1) a +0 short sword 2 stones (23, -2, D:1) a quokka skeleton (26, -24, D:1) 4 stones (30, -32, D:1) a +0 dagger 4 stones (30, -18, D:1) a +0 club 5 stones (30, -15, D:1) 5 poisoned darts (34, -13, D:1) a +0 short sword 5 stones (35, -40, D:1) 6 stones (35, -9, D:1) a +0 long sword (35, 17, D:1) a +0 club 4 stones (36, -19, D:1) a +0 leather armour (39, 7, D:1) a book of Spatial Translocations (40, -29, D:1) a +0 dagger (53, -4, D:1) a +0 short sword (58, -13, D:1) a scroll of poison a scroll of butterflies a scroll of blinking (60, -13, D:1) a book of Blasting Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour a +0 dagger (3, -5, D:2) the felid corpse of Natasha (skeletalised by now) (4, -13, D:2) a hobgoblin corpse (skeletalised by now) (24, -3, D:2) a jackal corpse (29, -3, D:2) a jackal corpse (33, -9, D:2) a jackal corpse (34, -5, D:2) a bat corpse