Dungeon Crawl Stone Soup version 0.31-a0-187-gba352fbbf7 (webtiles) character file. Game seed: 5597502461010813652 80 qw the Shooter (level 4, -11/25 HPs) Began as a Deep Elf Hunter on June 22, 2023. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:00:35 (1653 turns). qw the Shooter (Deep Elf Hunter) Turns: 1653, Time: 00:00:35 Health: -11/25 AC: 4 Str: 10 XL: 4 Next: 18% Magic: 6/6 EV: 12 Int: 14 God: Gold: 85 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . Y - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . l - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Skills: - Level 1.5 Fighting + Level 7.6 Ranged Weapons - Level 2.4 Dodging - Level 1.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons Y - a +0 shortbow (weapon) Armour b - a +0 cloak c - a +0 leather armour (worn) l - a +0 pair of gloves (worn) Scrolls a - 2 scrolls of revelation {unknown} e - a scroll of fog {unknown} f - a scroll of identify Potions d - a potion of enlightenment {unknown} h - a potion of heal wounds {unknown} i - a potion of magic {unknown} j - a potion of mutation {unknown} k - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You shoot an arrow. The arrow hits the dart slug. The dart slug is almost dead. You shoot an arrow. The arrow hits the dart slug. You kill the dart slug! You shoot an arrow. The arrow hits the goblin. You kill the goblin! Found a book of Scorching. Enter note: e - a scroll labelled MASMEI GOKHY Enter note: An orc priest comes into view. It is wielding a +2 short sword of venom. Found 10 gold pieces and a leather armour. The orc priest shouts! You hear a shout! A hobgoblin comes into view. You hear a shout! Enter note: You shoot an arrow. The arrow closely misses the orc priest. You shoot an arrow. The arrow barely misses the orc priest. The arrow hits the hobgoblin. The hobgoblin is moderately wounded. You shoot an arrow. The arrow hits the orc priest but does no damage. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You shoot an arrow. The arrow completely misses the orc priest. The orc priest closely misses you. You shoot an arrow. The arrow closely misses the hobgoblin. The orc priest barely misses you. The hobgoblin barely misses you. You shoot an arrow. The arrow hits the hobgoblin! You kill the hobgoblin! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You shoot an arrow. The arrow hits the orc priest! The orc priest is heavily wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #. ## .# #. ####. ..####.### #######.... .........#####.......### [..$...........#####.... .........####### ####. .....$....# ## ..........# ......$@..# ...$...%o.# ..........# $:.#####.... .#. #.#### #.. ### You could see an orc priest. Vanquished Creatures 3 adders A worm (D:3) 3 dart slugs 3 endoplasms (D:2) 2 giant cockroaches 5 goblins 8 hobgoblins A quokka (D:2) A ball python (D:2) 6 bats 2 frilled lizards 2 kobolds (D:2) 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0.3-a-9-g12657ce 0 | D:1 | 0 ||| qw: Game counter: 2302 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 148 | D:1 | Found a faded altar of an unknown god. 349 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 559 | D:1 | Reached skill level 6 in Ranged Weapons 649 | D:1 | 649 ||| UPGRADING to +0 pair of gloves. 654 | D:1 | 654 ||| READING scroll labelled NIEXYE SEILL. 655 | D:1 | 655 ||| READING 3 scrolls labelled CYWNEW YWYW. 656 | D:1 | 656 ||| READING 2 scrolls of identify. 656 | D:1 | 656 ||| IDENTIFYING yellow potion 657 | D:1 | 657 ||| DROPPING scroll of butterflies. 658 | D:1 | 658 ||| DROPPING potion of degeneration. 849 | D:2 | Identified the +9 quarterstaff of Death {freeze, Str+3} 854 | D:2 | 854 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 857 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/5 1079 | D:2 | Reached skill level 7 in Ranged Weapons 1415 | D:2 | 1415 ||| READING scroll labelled QYOLEI FISH. 1416 | D:2 | 1416 ||| READING 2 scrolls of identify. 1416 | D:2 | 1416 ||| IDENTIFYING fuming emerald potion 1417 | D:2 | 1417 ||| DROPPING potion of attraction. 1583 | D:3 | 1583 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 1588 | D:3 | Reached XP level 4. HP: 22/25 MP: 6/6 1652 | D:3 | HP: 3/25 [orc priest/divine providence (12)] 1653 | D:3 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic, shapermc_ecumenical_altar_acropolis D:2: layout_basic, kennysheep_generic_room_14 D:3: minmay_general_purpose_star, layout_loops_ring, roderic_roman_lattice, minivault_14, grunt_decor_resistance Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 6 7 | 7.6 Fighting | | 1.5 Dodging | | 2.4 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 114 | 13 || 127 Use: Scroll | 5 | || 5 Armour: Leather armour | 8 | 1 || 9 Dodge: Dodged | 28 | 4 || 32 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 72 | 43 | 37.4 | 33 | 8 | 19.5 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 9 | 0 | 0.0 D:2 | 52 | 15 | 22.4 | 21 | 2 | 8.7 D:3 | 6 | 28 | 82.4 | 3 | 6 | 66.7 +---------+---------+-------+---------+---------+-------