qw Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 16, D:1) a +0 spear (0, 19, D:1) a +0 club (1, -10, D:1) a +0 dagger (1, 2, D:1) a +0 short sword 5 stones (1, 27, D:1) a +0 heavy mace (2, -6, D:1) a +0 ring mail (4, -2, D:1) 4 stones (5, 11, D:1) a +0 ring mail (10, -17, D:1) a +0 dagger (14, 26, D:1) a +0 dagger (18, -11, D:1) a +0 dagger (19, -13, D:1) a +0 club 4 stones (20, -15, D:1) a +0 robe (31, -12, D:1) a +0 club (53, -4, D:1) a +0 dagger (55, 23, D:1) a scroll of butterflies a +0 leather armour Level 2 of the Dungeon (4, 3, D:2) a +0 plate armour (10, -15, D:2) a +0 robe (12, -10, D:2) a +0 whip (16, 7, D:2) a +0 short sword a +0 short sword (17, 9, D:2) a +0 short sword (20, 7, D:2) a +0 short sword (21, 9, D:2) 4 boomerangs (23, 9, D:2) a +0 dagger (25, 8, D:2) a +0 club 2 stones (31, 25, D:2) a +0 dagger (35, -18, D:2) a +4 dagger a +0 robe (38, 14, D:2) a +0 dagger (44, 0, D:2) a +0 sling a +0 club (44, 25, D:2) a +0 whip (48, -15, D:2) the +12 mace "Midiasuf" {antimagic, rElec rN+} rElec: It insulates you from electricity. rN: It protects you from negative energy. (56, -9, D:2) a scroll of torment (57, 20, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (11, -1, D:3) a +0 dagger