qw Level 1 of the Dungeon (0, 0, D:1) 5 boomerangs (3, 18, D:1) a +0 club (4, 19, D:1) a +0 club (11, 27, D:1) 5 stones (20, 18, D:1) a +0 dagger (36, -8, D:1) a scroll of butterflies (40, 6, D:1) a +0 dagger (41, -6, D:1) a +0 sling (42, 17, D:1) a +0 whip (45, 28, D:1) a book of Touch Level 2 of the Dungeon (0, 0, D:2) a scroll of noise (1, 1, D:2) a scroll of poison (2, 5, D:2) a +0 dagger (3, 0, D:2) 8 stones (3, 5, D:2) a +0 club (4, 9, D:2) a +0 whip (11, 7, D:2) a +0 dagger (12, 4, D:2) a +2 dagger of holy wrath a +0 sling (14, 34, D:2) an orb of energy (16, 27, D:2) a stone (18, 33, D:2) a +0 short sword (20, 26, D:2) 2 stones (24, 29, D:2) 8 stones (27, 26, D:2) a +0 plate armour (31, 40, D:2) a scroll of blinking (42, 24, D:2) a +0 dagger (42, 27, D:2) 4 stones a +2 dagger of flaming (42, 31, D:2) a +0 robe Level 3 of the Dungeon [Shop] Masmes's Weapon Emporium 4 stones (5 gold) a +0 dagger (26 gold) 5 poisoned darts (39 gold) 4 stones (5 gold) a +0 trident (45 gold) a +0 rapier (52 gold) (0, 0, D:3) a +0 dagger (5, 38, D:3) a +0 flail (8, 11, D:3) 3 stones (9, 11, D:3) 7 stones (11, 38, D:3) a +0 leather armour 2 boomerangs a +0 dagger (11, 40, D:3) 6 stones (11, 43, D:3) a +0 flail (12, 38, D:3) a +0 robe a +0 dagger a +0 dagger (15, 36, D:3) a +0 hand axe (17, 36, D:3) a +0 trident (21, 39, D:3) a +0 ring mail (22, 9, D:3) a staff of cold (22, 20, D:3) a +0 club (30, 14, D:3) 9 stones (40, 7, D:3) a +0 dagger (41, 10, D:3) a +2 short sword of venom 6 stones a +0 ring mail (41, 19, D:3) a potion of berserk rage an amulet of magic regeneration a +0 leather armour (44, 45, D:3) 3 stones (46, 41, D:3) a +0 dagger a +0 scale mail (47, 41, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a book of Touch (6, -11, D:4) a +0 chain mail (6, -1, D:4) a book of Frost (6, 6, D:4) a +0 mace (12, -11, D:4) a +0 whip a +0 dagger (13, -11, D:4) a +0 mace a +0 hand axe a boomerang a +0 leather armour (18, -23, D:4) a +0 flail (21, -16, D:4) a +0 giant spiked club (21, 16, D:4) a +0 plate armour (22, -3, D:4) a +2 dagger of protection (26, -16, D:4) a +0 dagger (26, 26, D:4) a +0 whip (30, -12, D:4) a +0 dagger a +0 robe a +0 war axe a +0 dagger (30, -11, D:4) a +0 dagger (30, 12, D:4) a +0 short sword (46, 4, D:4) a +5 heavy flail a +0 leather armour (47, -8, D:4) a potion of magic a potion of lignification a potion of invisibility (48, 12, D:4) a +0 ring mail Level 5 of the Dungeon (13, -51, D:5) 5 stones (25, -14, D:5) a +0 scale mail (26, 5, D:5) a +0 ring mail (28, -31, D:5) a +0 dagger (28, -8, D:5) a +0 dagger of venom (29, -34, D:5) a +0 scimitar (34, 4, D:5) a +0 club (35, 4, D:5) a +0 whip (36, 4, D:5) a +1 halberd of protection (37, 4, D:5) a +2 flail of protection (38, -34, D:5) 2 stones (48, -45, D:5) 4 large rocks (49, -22, D:5) a wand of polymorph (7) (51, -14, D:5) a +0 falchion (54, -6, D:5) a staff of death (55, -28, D:5) a +0 spear (58, -45, D:5) a +0 dagger (63, -45, D:5) 6 stones (65, -39, D:5) a potion of degeneration Level 6 of the Dungeon [Shop] Xuunewoa's Antique Armour Shoppe a scarf of resistance (704 gold) a +1 pair of boots (253 gold) a +0 leather armour (44 gold) a +0 leather armour (44 gold) the +4 skin of Zhor {*Englaciate rC+++ SInv} (1463 gold) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. (0, 0, D:6) a +0 dagger (2, 30, D:6) 3 stones (2, 32, D:6) a +0 sling (5, -2, D:6) a book of Frost (13, 46, D:6) a +0 scale mail (27, -1, D:6) 7 stones (29, 14, D:6) a book of Alchemy (31, 45, D:6) a +0 scale mail (49, 17, D:6) a +0 flail a +0 scale mail an orc corpse (50, -11, D:6) 3 stones (53, 22, D:6) the +0 robe "Bakhlodon" {Dex+2} Dex: It affects your dexterity (+2). the Ecumenical Temple