Dungeon Crawl Stone Soup version 0.31-a0-187-gba352fbbf7 (webtiles) character file. Game seed: 17995487505098317201 5 qw the Shooter (level 1, -7/12 HPs) Began as a Deep Elf Hunter on June 22, 2023. Mangled by a gnoll ... wielding a +0 whip (10 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (89 turns). qw the Shooter (Deep Elf Hunter) Turns: 89, Time: 00:00:05 Health: -7/12 AC: 3 Str: 8 XL: 1 Next: 66% Magic: 3/3 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 18 Spells: 0/0 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Skills: - Level 1.5 Fighting + Level 5.7 Ranged Weapons - Level 2.4 Dodging - Level 1.2 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies Potions d - 2 potions of curing {unknown} e - 2 potions of mutation {unknown} f - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You start resting. HP restored. Things that are here: a +0 whip; a stone A rat comes into view. Enter note: A nearby plant withers and dies. Enter note: The rat bites the plant. The plant begins to die. The rat splashes around in the water. The rat bites the plant. A nearby plant withers and dies. You shoot an arrow. The arrow hits the rat. The rat is heavily wounded. You shoot an arrow. The arrow hits the rat. You kill the rat! A ball python comes into view. Enter note: You shoot an arrow. The arrow hits the ball python. You kill the ball python! A rat and a gnoll come into view. Enter note: You shoot an arrow. The arrow hits the gnoll. The gnoll is moderately wounded. You shoot an arrow. The arrow closely misses the gnoll. You shoot an arrow. The arrow hits the gnoll but does no damage. The gnoll is moderately wounded. You shoot an arrow. The arrow hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. You shoot an arrow. The arrow hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip! Ouch! That really hurt! You shoot an arrow. The arrow barely misses the gnoll. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... ~PPP.PPP~.#####.#. #...#.....## ##.##..##### ##..##.## ##..###.# #..## ..# #.## ..## #####.# ..# #.@...##.# #g######. ... . ..... ....... ....... ....... ..r.... You could see a gnoll and a rat (asleep). Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A kobold (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0.3-a-9-g12657ce 0 | D:1 | 0 ||| qw: Game counter: 2434 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 88 | D:1 | HP: 3/12 [gnoll/+0 whip (8)] 89 | D:1 | Mangled by a gnoll Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms, ebering_ecumenical_altar_mist, serial_bayou_lagoon_a, kennysheep_pointless_box, minmay_pentomino_o4 Action || total ---------------------------++------- Fire: Shortbow || 20 Armour: Leather armour || 1 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 2 | 25.0 | 4 | 1 | 20.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 2 | 25.0 | 4 | 1 | 20.0 +---------+---------+-------+---------+---------+-------