qw Level 1 of the Dungeon (6, 11, D:1) a stone (7, -19, D:1) a +0 club (10, -5, D:1) a +0 club (15, -11, D:1) a scroll of butterflies (21, 11, D:1) 4 stones (22, -25, D:1) a +0 dagger (24, -11, D:1) 5 stones (25, -17, D:1) a +0 whip (30, -20, D:1) 3 poisoned darts (30, 10, D:1) a +0 dagger (32, -12, D:1) a +0 dagger 3 stones (50, -10, D:1) a +1 dagger of venom (52, -22, D:1) a book of Iron (58, -28, D:1) a scroll of butterflies a +0 leather armour (62, -18, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (15, 0, D:2) a +0 sling a +0 club (18, 25, D:2) a +0 spear (22, -4, D:2) 6 stones (24, 3, D:2) 4 stones (25, -20, D:2) a +0 scale mail (34, 5, D:2) a +0 robe (41, 19, D:2) a +0 club (47, -5, D:2) a +0 dagger (54, 29, D:2) a potion of brilliance (65, -19, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) 4 stones (8, -49, D:3) a +0 spear (8, -22, D:3) a +0 leather armour (10, -23, D:3) a +0 whip of electrocution a stone (12, -26, D:3) a +0 club 3 stones (18, -54, D:3) a +0 club (18, -46, D:3) a +0 dagger (19, -49, D:3) a +0 flail (22, -24, D:3) a staff of death (32, -33, D:3) a +0 quarterstaff a +0 leather armour (34, -35, D:3) a +0 mace (40, -33, D:3) a +0 club (47, -37, D:3) a +0 robe (55, -55, D:3) the +0 leather armour of Eternity {rC+ Int+2} Int: It affects your intelligence (+2). rC: It protects you from cold. (68, -28, D:3) a +1 short sword of draining Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (1, 6, D:4) 8 gold pieces (1, 10, D:4) a +0 short sword a stone a kobold corpse (9, -7, D:4) a +0 dagger 4 stones (14, 2, D:4) a scroll of noise (16, 8, D:4) a +0 short sword (18, 6, D:4) a +0 mace of protection a +0 chain mail an orc corpse (skeletalised by now) (18, 10, D:4) a +0 dagger (20, 8, D:4) a +0 trident an orc corpse (skeletalised by now) (22, 10, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (22, 12, D:4) a +0 dagger a +0 leather armour a quokka corpse (skeletalised by now) (25, -1, D:4) a worm corpse (29, -13, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (35, -13, D:4) a +0 whip (36, 15, D:4) an adder corpse (skeletalised by now) (40, -14, D:4) a +0 spear (40, -12, D:4) a +0 quarterstaff (41, -4, D:4) a worm corpse