qw Level 1 of the Dungeon (1, 20, D:1) a +0 hand axe (4, 10, D:1) a +0 mace (20, 13, D:1) a +0 buckler (32, 12, D:1) a +0 club (41, 22, D:1) a +0 club (42, -6, D:1) 4 stones (43, 16, D:1) a +0 dagger (46, 14, D:1) a scroll of butterflies (49, 7, D:1) a +0 whip (50, 3, D:1) a +0 dagger (52, 8, D:1) a +0 flail (54, 19, D:1) a scroll of butterflies Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (8, 21, D:2) a +0 spear (15, 43, D:2) a +0 club (29, 15, D:2) a +0 hand axe (42, 23, D:2) a potion of brilliance (45, 27, D:2) the +7 mace "Maimiutt" {heavy, rPois rN+ Str+5 Int-4} Str: It affects your strength (+5). Int: It affects your intelligence (-4). rPois: It protects you from poison. rN: It protects you from negative energy. (56, 24, D:2) 8 stones (56, 29, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (2, 14, D:3) a ball python corpse (5, 14, D:3) a rat corpse (15, 0, D:3) a bat corpse (17, 10, D:3) a frilled lizard corpse (22, 15, D:3) a +0 sling (42, -4, D:3) a +0 falchion a +0 war axe 2 boomerangs (43, -3, D:3) a +0 mace an orc corpse