qw Level 1 of the Dungeon [Shop] Biolisah's Antique Weapon Emporium a +1 arbalest of electrocution (436 gold) a +0 orcbow (84 gold) a +4 halberd of venom (643 gold) a +0 whip (60 gold) a +1 mace of holy wrath (297 gold) a +0 sling (36 gold) a +0 hand axe (72 gold) a +0 hand axe (72 gold) a +0 spear (72 gold) (5, 2, D:1) a +0 club (11, 42, D:1) a +0 whip (11, 43, D:1) a +0 club (13, 12, D:1) a +0 dagger (18, 32, D:1) a +0 dagger (22, 5, D:1) a potion of magic a scroll of butterflies (30, 33, D:1) a +0 mace (34, -5, D:1) 2 stones (38, 23, D:1) 4 stones (50, -3, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (8, -6, D:2) a +0 mace (10, 14, D:2) a +0 club (19, -4, D:2) a book of Geomancy (26, 24, D:2) a +0 sling a +0 club (29, -12, D:2) a +0 dagger (34, -15, D:2) a wand of flame (5) (38, 25, D:2) a +0 short sword (39, 3, D:2) a +0 short sword (42, -5, D:2) 5 poisoned darts (51, 2, D:2) a +0 dagger (59, -5, D:2) a +0 dagger (59, 11, D:2) a +0 rapier Level 3 of the Dungeon [Shop] Neizuitz's Antique Weapon Boutique a +3 bardiche of venom (639 gold) a +0 mace (69 gold) a +0 war axe (80 gold) a +0 sling (34 gold) a +0 trident (80 gold) a +3 mace of holy wrath (515 gold) a +0 war axe (80 gold) a +0 mace (69 gold) (0, 0, D:3) a book of Armaments (2, 1, D:3) 2 curare-tipped darts (3, -1, D:3) a +0 short sword (3, 0, D:3) a +0 robe (6, -1, D:3) a book of Air (6, 0, D:3) a +0 club (6, 14, D:3) a potion of attraction a +6 ring of intelligence a +0 leather armour (8, -3, D:3) a +0 whip (8, 0, D:3) a scroll of fear (12, -9, D:3) a +0 dagger (12, 15, D:3) a +0 robe (19, -27, D:3) a +0 dagger (26, -12, D:3) a +0 dagger a +0 robe (26, 9, D:3) a +0 chain mail (29, 1, D:3) a +0 hand axe (31, -10, D:3) a +0 leather armour (33, -13, D:3) a bat skeleton (38, 12, D:3) a book of Winter (41, -4, D:3) a frilled lizard skeleton (44, -22, D:3) a +1 dagger of draining 2 stones a hobgoblin corpse (skeletalised by now)