qw Level 1 of the Dungeon (6, 14, D:1) a +0 short sword 2 stones (7, 15, D:1) a +0 spear (9, -18, D:1) a +0 dagger (22, -4, D:1) a +0 club (30, -9, D:1) a +0 robe (37, 16, D:1) 7 stones (44, 0, D:1) a +0 spear (53, 36, D:1) 2 scrolls of fear a scroll of butterflies a +0 leather armour (58, 4, D:1) a throwing net Level 2 of the Dungeon [Shop] Woseg's Armour Emporium the +5 leather armour of the Arcane {rElec rC- Regen+} (476 gold) rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. a +0 robe (9 gold) a +1 leather armour of cold resistance (196 gold) a +0 buckler (63 gold) a +2 plate armour of cold resistance (560 gold) a +0 ring mail (56 gold) (4, 18, D:2) a +0 club (5, 17, D:2) a +0 dagger (5, 18, D:2) a +0 scythe a +0 robe (5, 20, D:2) a scroll of poison (13, 14, D:2) 5 poisoned darts (24, 41, D:2) a +0 club (26, 14, D:2) a +0 dagger (39, 17, D:2) a +0 club (42, 29, D:2) a scroll of torment (56, 40, D:2) a +0 dagger a +2 robe of willpower (58, 45, D:2) a +0 robe (58, 49, D:2) 4 curare-tipped darts (67, 53, D:2) a +0 giant club Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, 2, D:3) a scroll of torment (12, 5, D:3) a +0 whip (12, 6, D:3) a +0 club 2 stones (13, 6, D:3) a +0 dagger 8 poisoned darts (14, 6, D:3) a +0 whip (19, 2, D:3) a wand of paralysis (9) (20, 0, D:3) a ring of fire (20, 2, D:3) a potion of invisibility (27, 6, D:3) 2 stones (35, 5, D:3) a +0 rapier (41, -6, D:3) a +0 dagger a +0 sling Level 4 of the Dungeon (0, 0, D:4) a scroll of noise a scarf of harm (8, -9, D:4) a +0 club (11, -7, D:4) a +0 short sword (13, -7, D:4) a +0 spear 4 stones (17, -4, D:4) a +0 spear (19, 20, D:4) 4 stones (25, 3, D:4) a +0 whip (25, 14, D:4) a +0 leather armour (26, -10, D:4) 4 stones (35, 9, D:4) a +0 whip 2 stones (35, 22, D:4) a book of Minor Magic (40, -8, D:4) a +0 club (40, -7, D:4) a +0 hand axe (41, -7, D:4) a +0 whip Level 5 of the Dungeon [Shop] Mecw's Antique Armour Emporium a +0 scale mail (72 gold) a +0 chain mail (81 gold) a +0 scale mail (72 gold) a +0 ring mail (72 gold) (0, 0, D:5) a +0 short sword (1, -2, D:5) a +0 spear (5, 59, D:5) a staff of cold (6, 28, D:5) a +0 flail (6, 52, D:5) 7 stones (7, 29, D:5) a +0 club (7, 30, D:5) a +0 trident (7, 34, D:5) a +0 whip a +0 spear (8, 47, D:5) a +0 buckler (17, 10, D:5) a +0 giant club (17, 54, D:5) a +0 club (18, 22, D:5) a potion of attraction a +2 robe of willpower the +1 leather armour "Ves Qooll" {MP+9 Str+3} Str: It affects your strength (+3). MP: It affects your magic capacity (+9). a +0 ring mail (18, 47, D:5) a +0 club a +0 leather armour (18, 57, D:5) a +0 hand axe a +0 robe (20, 4, D:5) a +0 spear (20, 48, D:5) a +0 war axe (24, 53, D:5) Sif Muna's Disquisition on Shapeshifting Spells Type Level a - Beastly Appendage Transmutation 1 (unseen) (24, 54, D:5) Sif Muna's Opusculum on Kinetic Energy Spells Type Level a - Shock Conjuration/Air 1 (unseen) (24, 55, D:5) Sif Muna's Grimoire of Stormy Conjury Spells Type Level a - Shock Conjuration/Air 1 (unseen) (25, 48, D:5) a +0 giant club (29, 53, D:5) a +0 spear (30, 42, D:5) a +0 club a +0 scale mail (30, 44, D:5) a +0 flail a +0 short sword a +0 leather armour (30, 45, D:5) a +6 heavy flail a +0 short sword (32, 35, D:5) a +0 dagger a +0 robe (34, 5, D:5) a +0 whip (35, 2, D:5) a +0 hand axe a +0 ring mail (37, 1, D:5) a +0 dagger a +0 robe (40, 1, D:5) a +0 dagger a +0 robe (41, 26, D:5) a +1 shortbow of draining (52, 10, D:5) a +1 whip of flaming a +0 robe a wand of mindburst (13) (53, 17, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (0, 14, D:6) a +0 short sword (0, 16, D:6) a +0 whip a kobold corpse (skeletalised by now) a hound corpse (skeletalised by now) (1, 1, D:6) a +0 dagger (1, 2, D:6) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (1, 4, D:6) a +0 dagger (1, 16, D:6) a +0 dagger 2 poisoned darts a +0 trident a kobold corpse (skeletalised by now) (2, 15, D:6) a +0 short sword a curare-tipped dart (8, 22, D:6) a hound corpse (11, 32, D:6) a +0 dagger