qw Level 1 of the Dungeon (0, 2, D:1) a +0 robe (2, -26, D:1) a +0 whip (5, -20, D:1) 5 stones (16, -13, D:1) 2 stones (18, -2, D:1) a +0 dagger 3 stones (22, -35, D:1) a +0 leather armour (24, -34, D:1) a There-And-Back Book (25, -28, D:1) 5 stones (26, -29, D:1) a +0 club a +0 club (28, -24, D:1) 2 stones (35, -34, D:1) a book of Changes (36, -38, D:1) 5 stones (39, -16, D:1) a scroll of butterflies a +0 leather armour (41, 3, D:1) a +0 short sword a stone Level 2 of the Dungeon (0, 0, D:2) a book of Necromancy (5, 0, D:2) 5 stones (6, -5, D:2) a +0 leather armour (18, 9, D:2) a +0 short sword (19, 9, D:2) a +0 club (27, -4, D:2) a +0 trident (29, -4, D:2) the +6 falchion of Dismay {heavy, Int+5} Int: It affects your intelligence (+5). (33, 35, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (1, -6, D:3) a +0 robe (7, -8, D:3) a +0 scale mail (7, 7, D:3) a +0 dagger