qw Level 1 of the Dungeon (0, 0, D:1) 4 stones (11, 18, D:1) a +0 dagger (13, -20, D:1) a +0 short sword (17, 3, D:1) a +0 mace (32, -1, D:1) a +0 short sword (38, -6, D:1) a +0 spear (40, -11, D:1) Great Wizards, Vol. VII (49, -25, D:1) a +0 spear (53, 19, D:1) a scroll of butterflies a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -5, D:2) a +0 ring mail (9, -4, D:2) a wand of polymorph (8) (10, -3, D:2) a stone (20, 15, D:2) a potion of attraction a potion of invisibility (20, 35, D:2) a +0 dagger (21, 16, D:2) a +0 falchion (26, -6, D:2) 3 large rocks (45, 4, D:2) a +0 robe (50, 7, D:2) a book of Necromancy (50, 14, D:2) a +0 flail (56, 26, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (9, -11, D:3) 2 stones (11, 19, D:3) a scroll of enchant armour (15, -8, D:3) a +0 flail an orc corpse (15, -2, D:3) a +0 dagger (16, -15, D:3) a jackal corpse (18, 7, D:3) a book of Conjurations (22, 8, D:3) a book of Party Tricks (31, -3, D:3) a +0 dagger a kobold corpse (40, 12, D:3) a +0 dagger (48, 0, D:3) a +0 robe