qw Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 26, D:1) a +0 robe (7, 21, D:1) 4 stones a +0 dagger (11, 3, D:1) a +0 plate armour (15, 29, D:1) a scroll of noise a potion of degeneration a +0 leather armour (36, 14, D:1) a +0 hand axe (42, 22, D:1) a +0 chain mail (43, 11, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Daufrisu's Jewellery Shop a ring of wizardry (360 gold) a ring of wizardry (360 gold) an amulet of regeneration (360 gold) a ring of magical power (240 gold) a +6 ring of strength (432 gold) a ring of flight (210 gold) a ring of wizardry (360 gold) the amulet "Gem Zoich" {Spirit rF+ rC++} (738 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rF: It protects you from fire. rC: It greatly protects you from cold. (15, -31, D:2) 4 stones (15, -20, D:2) a +0 dagger (17, -9, D:2) a scroll of butterflies (19, -17, D:2) a +0 dagger (30, 0, D:2) a +0 dagger 4 stones a book of Dangerous Friends (37, 1, D:2) 7 stones (38, -8, D:2) a +0 plate armour (39, 3, D:2) 7 stones (54, -33, D:2) a +0 whip (55, -29, D:2) a +0 sling (56, -29, D:2) a bat corpse (skeletalised by now) (57, -29, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (0, 4, D:3) a quokka corpse (2, -12, D:3) a potion of curing (3, -15, D:3) a ball python corpse (4, -11, D:3) 4 stones (6, 7, D:3) a +0 robe (8, -14, D:3) 2 stones (9, -7, D:3) a scroll of noise (10, -16, D:3) a +0 club a ball python corpse a goblin corpse (18, -34, D:3) a bat corpse (21, -23, D:3) a quokka corpse (34, -23, D:3) a wand of charming (6) (35, -28, D:3) a book of Armaments