qw Level 1 of the Dungeon (0, 0, D:1) a +0 rapier (5, -11, D:1) 3 stones (7, -11, D:1) 8 stones (8, -22, D:1) a +0 robe (28, 9, D:1) a scroll of butterflies (30, -11, D:1) a +0 leather armour (33, -6, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club 2 stones (1, -21, D:2) the +3 mace of the Boiling Point {vamp, *Rage rPois Int-2 Stlth+} Int: It affects your intelligence (-2). rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. (2, 23, D:2) a +0 quarterstaff (3, -14, D:2) a +0 leather armour (11, 26, D:2) a +0 dagger (12, -19, D:2) a book of Displacement (16, 14, D:2) a +0 mace (18, 1, D:2) a +0 pair of boots (42, -21, D:2) 5 boomerangs (45, -14, D:2) a +0 whip (47, -12, D:2) a +0 quarterstaff Level 3 of the Dungeon [Shop] Pacur's Jewellery Shoppe a ring of fire (350 gold) a ring of poison resistance (280 gold) an amulet of faith (560 gold) a ring of magical power (280 gold) a +6 ring of strength (504 gold) the ring "Publisan" {Fire Will+ Str+3 Int+3 Slay+3} (879 gold) [ring of fire] It enhances your fire magic. Str: It affects your strength (+3). Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. Will: It increases your willpower. an amulet of guardian spirit (420 gold) an amulet of the acrobat (420 gold) a ring of willpower (350 gold) a ring of resist corrosion (280 gold) (0, 0, D:3) a +0 dagger (11, 2, D:3) a book of Spatial Translocations (11, 8, D:3) a dart slug corpse (23, 18, D:3) 6 stones (24, 15, D:3) a +0 great sword (36, 44, D:3) a +0 club