qw Level 1 of the Dungeon (4, 4, D:1) a +0 club (23, 10, D:1) a +0 short sword (23, 12, D:1) a +0 robe (27, -10, D:1) a book of Annihilations (28, -9, D:1) a +0 hand axe (29, 19, D:1) a +0 club (36, -2, D:1) a +0 dagger (37, -2, D:1) a +0 dagger (46, 16, D:1) a potion of magic a scroll of butterflies Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -21, D:2) a scroll of fear (7, -15, D:2) an amulet of the acrobat (10, -15, D:2) a +0 spear (16, -13, D:2) 4 stones (16, 19, D:2) 4 stones (22, 22, D:2) a staff of death (32, 20, D:2) a +0 hand axe (40, -4, D:2) a +0 club (41, -11, D:2) a book of Geomancy (44, -9, D:2) a +0 short sword a stone (49, 0, D:2) a +0 short sword (56, -16, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) an amulet of regeneration (4, 22, D:3) the +1 mace of the Elven Halls {heavy, Dex+3 Stlth+} Dex: It affects your dexterity (+3). Stlth: It makes you more stealthy. (7, -35, D:3) a +0 dagger (16, 6, D:3) a +0 whip (16, 9, D:3) a +0 club (27, 11, D:3) a +0 dagger (28, -31, D:3) a +0 dagger a +0 robe (30, -23, D:3) a +2 heavy mace a +0 chain mail (33, 11, D:3) a +5 mace of protection (39, 8, D:3) 4 stones (41, -26, D:3) a book of Touch (41, -23, D:3) a +0 club (42, 10, D:3) 5 stones (42, 13, D:3) 4 large rocks (47, -23, D:3) 3 stones (50, 1, D:3) a +0 barding Level 4 of the Dungeon (4, 4, D:4) a +0 short sword (5, 9, D:4) a +0 club a +0 leather armour (7, 8, D:4) a +0 dagger a +2 robe of willpower a +0 club a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, 18, D:4) a potion of magic (17, 8, D:4) 4 stones (19, 9, D:4) a +0 club 2 stones (20, 10, D:4) a +0 trident (24, 12, D:4) a +0 leather armour (26, 12, D:4) a book of Geomancy (35, -5, D:4) a +0 dagger (45, 24, D:4) 3 poisoned darts (46, 2, D:4) a ring of flight a +0 leather armour (47, -17, D:4) a +0 short sword (48, 31, D:4) a +0 dagger Level 5 of the Dungeon