qw Level 1 of the Dungeon (6, 44, D:1) a +0 mace (16, 4, D:1) a +0 leather armour a +0 scale mail (16, 35, D:1) 2 stones (17, 42, D:1) a +0 short sword (23, 2, D:1) a scroll of butterflies (29, 10, D:1) a +0 short sword (31, 27, D:1) 2 stones (31, 32, D:1) 5 stones (42, 9, D:1) a +0 whip (48, 41, D:1) 7 stones (50, 44, D:1) 8 stones (62, 29, D:1) an orb of energy (65, 43, D:1) a +0 club (66, 42, D:1) a +0 dagger (67, 4, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (8, 3, D:2) a +0 war axe (10, 0, D:2) a +0 dagger (16, -8, D:2) 5 atropa-tipped darts (16, 14, D:2) a +0 robe a +0 short sword (18, -12, D:2) the +2 war axe of Zin's Hope {flame, *Rage rElec Str+3 SInv} Str: It affects your strength (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (28, -1, D:2) a +0 scale mail (28, 20, D:2) a +0 hand axe a +0 mace (29, 21, D:2) a +0 short sword (31, -16, D:2) a +0 mace (34, -30, D:2) a +0 dagger (34, -27, D:2) a +0 dagger (34, -26, D:2) a +0 robe a +0 scythe of distortion (37, -3, D:2) 12 stones (40, -3, D:2) a +0 short sword (46, -17, D:2) a +0 hammer (54, -5, D:2) a +0 robe (57, -4, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (5, -33, D:3) a +0 short sword 4 stones (7, -45, D:3) a +0 whip (10, -35, D:3) 2 stones (11, -8, D:3) a +0 club (18, -14, D:3) a +0 short sword (21, -9, D:3) a +0 club (25, -29, D:3) a +0 dagger 5 stones (25, -10, D:3) a +0 dagger (27, -28, D:3) a book of Minor Magic (27, -12, D:3) a +0 flail (28, -12, D:3) a +0 club (35, -6, D:3) a +0 short sword (41, -35, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Byetymy's Distillery a potion of mutation (80 gold) a potion of berserk rage (50 gold) a potion of berserk rage (50 gold) a potion of attraction (30 gold) a potion of lignification (30 gold) a potion of lignification (30 gold) a potion of invisibility (80 gold) [Shop] Qibikuydd's General Store the Unrestrained Analects (644 gold) a ring of wizardry (420 gold) a scroll of torment (133 gold) the +1 short sword of Wounding {venom, *Rage *Noise rElec Str+8} (473 gold) Str: It affects your strength (+8). rElec: It insulates you from electricity. *Noise: It may make noises in combat. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 flail (49 gold) a potion of mutation (112 gold) a wand of paralysis (4) (134 gold) a scroll of identify (28 gold) the +2 robe "Pojusuga" {Drain Int+7 Stlth+} (414 gold) Int: It affects your intelligence (+7). Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. (0, 0, D:4) 3 poisoned darts (11, 19, D:4) 6 boomerangs (13, 0, D:4) a +0 hand axe (24, -27, D:4) a +0 club (31, -21, D:4) 2 throwing nets (33, 3, D:4) a +0 whip (37, -32, D:4) a +0 dagger (40, 1, D:4) a +0 hand axe (40, 17, D:4) a +0 dagger (47, 19, D:4) a +0 spear (52, -20, D:4) 6 stones (59, -19, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a jackal corpse (skeletalised by now) (1, 2, D:5) a +0 sling (3, 5, D:5) an adder corpse (8, 1, D:5) 6 stones (9, 30, D:5) a +0 spear a gnoll corpse (21, 12, D:5) an iguana corpse (29, 16, D:5) 4 stones (36, 8, D:5) an iguana corpse (40, 2, D:5) a +0 robe