qw Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -2, D:1) a +0 dagger (7, 6, D:1) a +0 short sword a stone (21, 16, D:1) 3 stones (22, 0, D:1) a +0 hand axe (30, -17, D:1) a scroll of butterflies a +0 scale mail a +0 leather armour (35, 42, D:1) a +0 dagger (41, 35, D:1) a +0 club 2 stones (49, 26, D:1) a +0 dagger (50, 12, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 sling (6, 13, D:2) a quokka skeleton (12, 1, D:2) 6 javelins (23, 29, D:2) 4 poisoned darts (27, -10, D:2) a +0 whip a kobold corpse (skeletalised by now) (27, -9, D:2) a +0 dagger of speed a +0 sling (28, 18, D:2) a +1 dagger of venom (34, 11, D:2) a +0 hand axe (37, -3, D:2) a +0 club (38, 17, D:2) a +1 dagger of distortion a +0 sling (43, 25, D:2) a +0 dagger a +0 sling (46, -7, D:2) the +0 plate armour of Light {Dex+4} Dex: It affects your dexterity (+4). (48, -2, D:2) a +0 dagger (50, 0, D:2) a +0 robe (51, 7, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 5 atropa-tipped darts (28, -17, D:3) a +0 club