qw Level 1 of the Dungeon (2, 6, D:1) a ring of magical power a +0 leather armour (4, -17, D:1) 8 stones (5, -1, D:1) a +0 dagger (7, 19, D:1) a staff of air (13, -10, D:1) a scroll of butterflies (14, -20, D:1) a +0 dagger a +0 dagger (15, -35, D:1) a +0 leather armour (15, -24, D:1) a +0 robe (17, 0, D:1) a +0 ring mail (22, 1, D:1) a +0 buckler (31, -19, D:1) a +0 dagger (36, 11, D:1) a +0 club (39, -40, D:1) a +0 club (48, -24, D:1) a +0 flail (48, -21, D:1) 5 boomerangs Level 2 of the Dungeon [Shop] Zaejerou's Weapon Shop a +0 club (11 gold) 3 stones (3 gold) a +0 spear (33 gold) a +6 flail of protection (398 gold) 4 stones (4 gold) a +0 long sword (38 gold) a +0 club (11 gold) a +2 whip of flaming (181 gold) the +10 war axe of Bekitowny {pain, rElec Int+2 SInv} (892 gold) Int: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. a +1 heavy hand axe (136 gold) a +0 falchion (33 gold) (0, 0, D:2) a wand of roots (12) (16, 15, D:2) a +0 robe (18, 7, D:2) the +2 robe "Xugest" {Str+5} Str: It affects your strength (+5). (19, -21, D:2) a +0 whip (20, -21, D:2) a +0 dagger (27, 4, D:2) a +0 club (27, 14, D:2) a +0 robe (27, 17, D:2) a +0 short sword (50, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 4, D:3) a +0 club (1, 12, D:3) 4 poisoned darts (2, 13, D:3) a +0 club 4 stones (7, 9, D:3) a +0 quarterstaff (20, 11, D:3) a +0 long sword (29, 0, D:3) a +0 dagger a +4 sling (30, 29, D:3) a +0 spear (32, 12, D:3) a +0 war axe (37, 23, D:3) a +0 dagger a +0 robe a +0 dagger a +0 flail (37, 26, D:3) a +0 flail a +0 mace (43, 3, D:3) 8 stones (43, 20, D:3) a +0 short sword a +0 ring mail (44, 6, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Cuasm's Overcharged Wands a wand of roots (18) (648 gold) a wand of mindburst (30) (630 gold) a wand of digging (11) (693 gold) a wand of digging (11) (693 gold) a wand of charming (18) (648 gold) a wand of flame (40) (420 gold) (0, 0, D:4) 6 atropa-tipped darts (18, 2, D:4) a +0 hand axe (19, 2, D:4) a +0 club a +3 ring mail (33, 5, D:4) a +0 dagger (39, 8, D:4) a +0 dagger (40, 41, D:4) 9 stones (41, 7, D:4) a +0 club a +0 dagger (41, 8, D:4) a +0 dagger a +0 dagger a +0 club a +0 animal skin a +0 helmet a +0 dagger (42, 9, D:4) a +3 dagger a +1 dagger of holy wrath (43, 9, D:4) a +1 dagger of draining (46, 43, D:4) a +0 hammer (49, 6, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a scroll of immolation (7, -9, D:5) 2 poisoned darts (10, -25, D:5) 6 stones (14, 17, D:5) a book of Air (15, 4, D:5) 4 stones (18, -23, D:5) a +0 leather armour (19, -12, D:5) a +0 quarterstaff (30, -16, D:5) a +0 flail a +0 leather armour (31, -11, D:5) a +0 short sword (33, -17, D:5) a +0 whip a +0 leather armour (33, -2, D:5) a +0 hand axe a +1 dagger of speed a +0 robe a +0 dagger a +0 chain mail a +0 short sword a +0 short sword a +0 dagger a +0 robe (33, 6, D:5) a +0 flail a +0 flail (33, 7, D:5) a +0 club (33, 8, D:5) a +0 club (34, -22, D:5) a +0 mace (34, -18, D:5) a +0 flail (40, -25, D:5) 5 stones (48, -12, D:5) a +0 whip a +0 ring mail a +0 hand axe (55, -33, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) a wand of roots (14) (7, 23, D:6) a +0 long sword a +0 robe (8, 20, D:6) a +0 robe (9, -14, D:6) a +0 mace (13, -19, D:6) 2 stones (17, -14, D:6) 3 stones (28, 16, D:6) a +0 giant club (35, 17, D:6) a wand of light (10) (37, 16, D:6) a +1 short sword a +0 robe (39, 15, D:6) a +3 battleaxe a +1 robe of cold resistance (40, 13, D:6) a +2 hand axe a +0 robe Level 7 of the Dungeon (0, 0, D:7) an amulet of guardian spirit (0, 2, D:7) 4 stones (3, 38, D:7) a +0 robe (10, 24, D:7) 3 stones (12, 20, D:7) a +0 robe (13, 19, D:7) a +0 whip a +0 chain mail (14, 2, D:7) 21 gold pieces (14, 20, D:7) a +0 mace a +0 chain mail (16, 3, D:7) 8 stones (16, 4, D:7) a +0 great sword (16, 11, D:7) a +0 trident (22, 21, D:7) 5 boomerangs (46, 25, D:7) a +0 robe (48, -4, D:7) a +0 mace (48, 16, D:7) a +0 leather armour (48, 26, D:7) a scorpion corpse (50, 32, D:7) a +0 great sword a +0 robe a +4 scimitar a +0 robe (51, 27, D:7) a +0 mace (51, 33, D:7) a +0 long sword a +0 robe (52, 29, D:7) a +0 hand axe a +0 robe (57, 2, D:7) a +0 giant spiked club the Ecumenical Temple (18, 5, Temple) an amulet of guardian spirit