qw Level 1 of the Dungeon (0, 0, D:1) a +0 trident (5, 6, D:1) a +0 dagger a stone (12, 11, D:1) a +0 sling (13, 27, D:1) a scroll of butterflies a +0 robe (14, 33, D:1) a ball python skeleton (18, 25, D:1) a book of Burglary (20, 19, D:1) 8 stones (25, 19, D:1) a +0 robe (26, 35, D:1) a jackal corpse (skeletalised by now) (27, 35, D:1) a hobgoblin corpse (skeletalised by now) (27, 36, D:1) a +0 dagger a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (28, 7, D:1) a +0 club 2 stones (28, 37, D:1) a staff of conjuration a jackal corpse (skeletalised by now) (33, 22, D:1) a +0 buckler (35, 7, D:1) 6 stones (37, 18, D:1) a book of the Dragon (42, 15, D:1) a +0 club (49, 33, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (7, -3, D:2) a +0 club a ball python corpse (9, -2, D:2) a +0 whip a +0 animal skin a +0 helmet a +0 club 10 gold pieces a goblin corpse (11, 9, D:2) a ball python corpse (12, -2, D:2) a +0 dagger a goblin corpse (13, -2, D:2) a +0 dagger a hobgoblin corpse (14, -2, D:2) a +0 club a goblin corpse (30, 5, D:2) a +0 club a goblin corpse (32, 1, D:2) a bat corpse