Dungeon Crawl Stone Soup version 0.31-a0-188-g5e087ee2ca (webtiles) character file. Game seed: 17135380535590676620 2 qw the Shooter (level 1, -2/12 HPs) Began as a Deep Elf Hunter on June 23, 2023. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:01 (82 turns). qw the Shooter (Deep Elf Hunter) Turns: 82, Time: 00:00:02 Health: -2/12 AC: 3 Str: 8 XL: 1 Next: 25% Magic: 3/3 EV: 12 Int: 13 God: Gold: 30 SH: 0 Dex: 18 Spells: 0/0 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Skills: - Level 1.5 Fighting + Level 5.4 Ranged Weapons - Level 2.4 Dodging - Level 1.2 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) d - a +0 cloak Scrolls b - a scroll of butterflies e - a scroll of teleportation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History d - a +0 cloak e - a scroll labelled BIAJ XAECLESCHA Enter note: A hobgoblin comes into view. Enter note: You shoot an arrow. The arrow hits the hobgoblin! You kill the hobgoblin! You now have 30 gold pieces (gained 13). Found a stone staircase leading down. Enter note: A ball python comes into view. The ball python hisses angrily. You shoot an arrow. The arrow hits the ball python but does no damage. You shoot an arrow. The arrow hits the ball python. The ball python is severely wounded. You shoot an arrow. The arrow hits the ball python. You kill the ball python! 2 endoplasms come into view. Enter note: You shoot an arrow. The endoplasm quivers. The arrow hits the endoplasm. The endoplasm quivers. The endoplasm is heavily wounded. You shoot an arrow. The arrow barely misses the endoplasm. The endoplasm jiggles. The endoplasm hits you. You shoot an arrow. The arrow hits the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. x2 You shoot an arrow. The arrow completely misses the endoplasm. The endoplasm freezes you. You are frozen. The endoplasm barely misses you. You shoot an arrow. The arrow hits the endoplasm! You kill the endoplasm! The endoplasm freezes you. You are frozen. You die... #.#...................... . #.#....############.#.. #.##.#.# #.#.. # #.#.###### #.##. #.#......# #.##. # #......# ...## #......# ... # #......# ...## #@.....# .. #......J.....# ## #............+ # .#.#.#.#.#.#># # ....... ....... # #.#.#. .#.#.#. ... ... ... ... .# # #. .# # #. You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0.3-a-9-g12657ce 0 | D:1 | 0 ||| qw: Game counter: 3138 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 81 | D:1 | HP: 3/12 [frozen (4)] 82 | D:1 | Frozen to death by an endoplasm Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic, ebering_dispersal_statue_hall, st_stairs_12, roderic_serpentine_path Action || total ---------------------------++------- Fire: Shortbow || 9 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 1 | 20.0 | 2 | 1 | 33.3 +---------+---------+-------+---------+---------+------- D:1 | 4 | 1 | 20.0 | 2 | 1 | 33.3 +---------+---------+-------+---------+---------+-------