qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -1, D:1) a +0 mace (20, -8, D:1) a scroll of torment a scroll of butterflies a +0 leather armour (20, 12, D:1) a +0 club (23, -20, D:1) a +0 trident (29, -18, D:1) 4 poisoned darts (33, -13, D:1) a book of Geomancy (36, 13, D:1) a +1 spear of venom (41, 9, D:1) a +0 ring mail (45, -6, D:1) 5 stones (49, -12, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 3 atropa-tipped darts (1, -2, D:2) a staff of death (3, 4, D:2) an adder corpse (skeletalised by now) (4, -25, D:2) a potion of attraction a potion of degeneration (4, -9, D:2) a +0 leather armour (5, -17, D:2) a +0 dagger a kobold skeleton (7, -18, D:2) a quokka skeleton (11, -29, D:2) an adder skeleton (11, -26, D:2) a rat skeleton (12, -32, D:2) a +0 whip a gnoll corpse (12, -10, D:2) a +0 dagger a +0 robe (15, -6, D:2) a +0 robe (15, 5, D:2) a throwing net (20, -14, D:2) a +0 short sword (20, -8, D:2) a hobgoblin corpse (skeletalised by now) (22, -24, D:2) 4 stones (23, -20, D:2) 3 stones (31, -12, D:2) a stone (31, -8, D:2) a book of Debilitation (35, -6, D:2) a book of Necromancy (36, -29, D:2) 4 stones (36, -26, D:2) the +0 plate armour of Tomorrow {Int+7} Int: It affects your intelligence (+7). (37, -26, D:2) a scroll of torment (38, -4, D:2) a +0 spear (42, -2, D:2) a +0 ring mail (44, -2, D:2) an adder corpse (skeletalised by now)