Dungeon Crawl Stone Soup version 0.31-a0-188-g5e087ee2ca (webtiles) character file. Game seed: 14543961102794248612 78 qw the Shooter (level 4, -6/25 HPs) Began as a Deep Elf Hunter on June 23, 2023. Mangled by an ogre ... wielding a +0 giant club (31 damage) ... on level 4 of the Dungeon. The game lasted 00:00:44 (2583 turns). qw the Shooter (Deep Elf Hunter) Turns: 2583, Time: 00:00:45 Health: -6/25 AC: 3 Str: 10 XL: 4 Next: 15% Magic: 6/6 EV: 12 Int: 14 God: Gold: 106 SH: 5 Dex: 18 Spells: 3/3 levels left rFire . . . Y - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... k - amulet of reflection Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: reflection @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 132 gold pieces. You spent 26 gold pieces at shops. Skills: - Level 1.5 Fighting + Level 7.6 Ranged Weapons - Level 2.4 Dodging - Level 1.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons Y - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) Jewellery k - an amulet of reflection (around neck) Scrolls e - a scroll of identify Potions a - a potion of lignification {unknown} b - a potion of curing d - a potion of enlightenment {unknown} f - a potion of brilliance {unknown} g - a potion of resistance {unknown} h - a potion of haste {unknown} i - 2 potions of might j - a potion of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ? Message History Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Done exploring. (D) Dungeon Where to? (* - list waypoints, Enter - D:3, ? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. Found a scroll labelled VATUHA QOXZA and a scroll labelled TUCIWUF WIJE. There is a stone staircase leading up here. There are monsters nearby! Waypoint 3 assigned to D:4. You shoot an arrow. The arrow hits the ogre! The ogre shouts! The ogre is moderately wounded. You hear a shout! x4 You block the ogre's attack. A hobgoblin comes into view. You shoot an arrow. The goblin shouts! The arrow hits the ogre. The ogre is moderately wounded. You hear a shout! A goblin comes into view. It is wielding a +0 club. You shoot an arrow. The arrow hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ...# #.... ... #... ..##... .?... .... #..## ### #...#..... #.@O...... #...##..... #..## ... ...# ? ##g# g. .. gg. You could see an ogre, a hobgoblin and 3 goblins. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) An orc (D:3) 5 bats 3 endoplasms 3 giant cockroaches 4 goblins 5 hobgoblins 4 jackals 5 kobolds 2 quokkas 4 ball pythons 2 frilled lizards A rat (D:3) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0.3-a-9-g12657ce 0 | D:1 | 0 ||| qw: Game counter: 3191 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 158 | D:1 | Found Uhonai's Magic Scroll Boutique. 167 | D:1 | 167 ||| SHOPLISTING scroll of enchant armour (97 gold, have | 28). 167 | D:1 | 167 ||| BUYING scroll of identify (26 gold). 167 | D:1 | Bought a scroll of identify for 26 gold pieces 167 | D:1 | 167 ||| SHOPLISTING scroll of identify (26 gold, have 2). 273 | D:1 | Reached skill level 6 in Ranged Weapons 273 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 685 | D:1 | 685 ||| DRINKING 2 red potions. 686 | D:1 | 686 ||| DROPPING scroll of butterflies. 914 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/5 1070 | D:2 | Found a faded altar of an unknown god. 1243 | D:2 | Reached skill level 7 in Ranged Weapons 1551 | D:2 | 1551 ||| UPGRADING to amulet of reflection. 1556 | D:2 | 1556 ||| READING 2 scrolls labelled MAUCROEP QIBBE. 1557 | D:2 | 1557 ||| READING scroll labelled GIGGU OTREP. 1558 | D:2 | 1558 ||| READING 2 scrolls of identify. 1558 | D:2 | 1558 ||| IDENTIFYING clear potion 1559 | D:2 | 1559 ||| DROPPING scroll of blinking. 1914 | D:3 | Reached XP level 4. HP: 25/25 MP: 6/6 2580 | D:4 | Noticed an ogre 2583 | D:4 | Mangled by an ogre Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic, serial_shops, shop D:2: minmay_door_path, layout_basic, shapermc_ecumenical_altar_mp_ritualfount, hangedman_abyss_or_decor_lesser_grid D:3: layout_basic, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_broadway_a, co_window_unsneaky_path_d, co_window_of_opportunity_b, co_window_2corner, co_window_paths_c, co_window_broadway_a, co_window_unsneaky_path_e, co_window_paths_d, co_window_paths_e, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_c D:4: layout_cave_pools, dreamdust_mushroom_princess, uniq_eustachio, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 6 7 | 7.6 Fighting | | 1.5 Dodging | | 2.4 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 124 | 21 || 145 Use: Potion | 1 | || 1 Scroll | 3 | || 3 Armour: Leather armour | 17 | || 17 Dodge: Dodged | 29 | 8 || 37 Block: Other | 2 | 1 || 3 Reflection | 1 | || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 110 | 2 | 1.8 | 41 | 2 | 4.7 +---------+---------+-------+---------+---------+------- D:1 | 23 | 0 | 0.0 | 11 | 0 | 0.0 D:2 | 54 | 2 | 3.6 | 12 | 2 | 14.3 D:3 | 33 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+-------