qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, -20, D:1) 7 stones (13, -36, D:1) a scroll of butterflies 3 scrolls of vulnerability (17, -20, D:1) a +0 robe (18, -7, D:1) a +0 club (29, -20, D:1) a +0 club (29, -3, D:1) a +0 club (35, -6, D:1) 3 stones (43, -11, D:1) a +0 rapier (46, -43, D:1) 4 stones (46, -15, D:1) 6 stones (48, -11, D:1) a +0 mace (50, -46, D:1) a +0 club (55, -17, D:1) a +0 robe (57, -27, D:1) a +0 hand axe (62, -45, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, 29, D:2) a ring of magical power (17, 28, D:2) a +0 whip 9 stones (18, 34, D:2) a throwing net (21, 34, D:2) a hobgoblin corpse (skeletalised by now) (22, -3, D:2) a +0 leather armour (22, 19, D:2) a +0 whip (24, 43, D:2) a +0 short sword (30, 11, D:2) a scroll of vulnerability (30, 43, D:2) a ring of flight (41, 32, D:2) a +0 dagger (53, 19, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a scroll of revelation (6, 0, D:3) a +0 ring mail (8, 25, D:3) a +0 whip (10, 28, D:3) a book of the Warp (13, 21, D:3) a ring of see invisible (15, 19, D:3) a +0 sling a +0 short sword a +0 leather armour a +0 club (16, 18, D:3) a bat corpse (20, 12, D:3) a +0 club a goblin corpse (23, 30, D:3) a +0 war axe