qw Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, 5, D:1) a +0 plate armour (5, -23, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (6, 3, D:1) a rat corpse (skeletalised by now) (7, 5, D:1) 5 stones (8, -5, D:1) a +0 dagger (9, 8, D:1) a hobgoblin corpse (skeletalised by now) (10, -7, D:1) a +0 dagger (10, 6, D:1) a Necronomicon (21, 15, D:1) a +0 sling (23, -22, D:1) a bat corpse (skeletalised by now) (25, -16, D:1) 8 stones (26, -8, D:1) a ball python corpse (skeletalised by now) (29, 0, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (31, -28, D:1) a quokka corpse (skeletalised by now) (34, -21, D:1) a +0 club (35, -8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a worm corpse (4, 5, D:2) 5 stones (11, -4, D:2) the +9 mace "Voaptiam" {flame, rC+} rC: It protects you from cold. (13, 2, D:2) a bat corpse (14, 4, D:2) a +0 robe (30, 30, D:2) a staff of cold (36, 11, D:2) a +0 dagger 2 stones a kobold corpse (42, 12, D:2) a jackal corpse (42, 17, D:2) a jackal corpse