Dungeon Crawl Stone Soup version 0.31-a0-188-g5e087ee2ca (webtiles) character file. Game seed: 6595049457788188774 67 qw the Shooter (level 4, -1/25 HPs) Began as a Deep Elf Hunter on June 23, 2023. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 3 of the Dungeon. The game lasted 00:00:35 (1227 turns). qw the Shooter (Deep Elf Hunter) Turns: 1227, Time: 00:00:35 Health: -1/25 AC: 0 Str: 10 XL: 4 Next: 0% Magic: 6/6 EV: 20 Int: 13 (14) God: Gold: 77 SH: 0 Dex: 22 (23) Spells: 3/3 levels left rFire . . . Y - melded +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . m - melded +0 ring mail rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ l - melded ring of protection from fire HPRegen 0.24/turn (ring currently unavailable) MPRegen 0.10/turn %: clarity @: lethally poisoned (-1 -> -11), about to teleport, bat-form (expiring), flying, very quick A: fast, flying, no casting, tiny, clarity, (cold resistance 1), deterioration 1, MP-powered wands a: no special abilities You were on level 3 of the Dungeon. You were a bat. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. You spent 34 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are a bat. You are tiny and dextrous. You move quickly. You are flying. Your equipment is almost entirely melded. You are incapable of wielding weapons or throwing items. You cannot cast spells. You possess an exceptional clarity of mind. ((Your flesh is cold resistant. (rC+))) Your body sometimes deteriorates upon taking damage. You expend magic power (3 MP) to strengthen your wands. Skills: - Level 1.5 Fighting + Level 7.4 Ranged Weapons - Level 2.4 Dodging - Level 1.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons Y - a +0 shortbow (melded) Armour m - a +0 ring mail (melded) Jewellery l - a ring of protection from fire (melded) Potions d - a potion of degeneration {unknown} e - a potion of enlightenment {unknown} f - a potion of magic {unknown} g - a potion of brilliance {unknown} h - a potion of mutation i - a potion of heal wounds {unknown} j - a potion of might {unknown} k - a potion of lignification {unknown} n - 2 potions of curing Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Annotations: D:3 Terence Message History A kobold comes into view. It is wielding a +2 dagger of venom. The kobold shouts! An orc comes into view. It is wielding a +0 short sword. You barely miss Terence. Terence hits you with a +0 hand axe. You hit Terence. Terence is lightly wounded. Terence hits you with a +0 hand axe! You hit Terence but do no damage. Terence is lightly wounded. Terence completely misses you. The kobold closely misses you. You hit Terence but do no damage. Terence is lightly wounded. You hit Terence but do no damage. Terence is lightly wounded. Terence misses you. The kobold barely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence misses you. The kobold completely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence misses you. The kobold completely misses you. The orc barely misses you. You hit Terence but do no damage. Terence is lightly wounded. Your transformation is almost over. The kobold barely misses you. Terence closely misses you. The orc closely misses you. You hit Terence but do no damage. Terence is lightly wounded. The kobold hits you with a +2 dagger of venom. Your body deteriorates! You feel clumsy. You are lethally poisoned! Terence misses you. The orc hits you with a +0 short sword. Your body deteriorates! You feel dopey. 1227 ||| READING scroll of teleportation. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You feel very sick. Terence hits you with a +0 hand axe. You die... ######## ##### #########......#####...# ........#..#.#.#.#.#.#.. ........#.#.#.#.#.#.#.#. ........#..#.#.#.#.#.##. ..........#.#.#.#.#)#... ......Kb...#.#^#.#.#.#.. ....!.o@..#.#.#.#.#.#... ...........#.#.#.#.#.#.. ........###.#.#.#.#.#... ........##.#%#.#.#.#.#.. ..........#.#.#.#.#.#... .....#.##..#.#.#.#.#.#.. .....#.####.#.#.#.#.#... #................ You could see Terence, an orc and a kobold. Vanquished Creatures 2 adders (D:2) A worm (D:2) 4 ball pythons 4 bats 4 endoplasms 3 giant cockroaches 3 goblins 2 hobgoblins 4 jackals (D:2) 6 kobolds A quokka (D:1) 3 frilled lizards 7 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0.3-a-9-g12657ce 0 | D:1 | 0 ||| qw: Game counter: 3384 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 103 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 105 | D:1 | Reached skill level 6 in Ranged Weapons 121 | D:1 | Found Byps's Assorted Antiques. 138 | D:1 | 138 ||| BUYING bubbling grey potion (17 gold). 138 | D:1 | Bought a bubbling grey potion for 17 gold pieces 138 | D:1 | 138 ||| BUYING coppery potion (17 gold). 138 | D:1 | Bought a coppery potion for 17 gold pieces 138 | D:1 | 138 ||| SHOPLISTING glowing bronze ring (95 gold, have 16). 138 | D:1 | 138 ||| SHOPLISTING pair of boots (85 gold, have 16). 138 | D:1 | 138 ||| SHOPLISTING scratched silver ring (95 gold, have | 16). 499 | D:1 | 499 ||| FLEEEEING. 500 | D:1 | 500 ||| FLEEEEING. 501 | D:1 | 501 ||| FLEEEEING. 517 | D:1 | 517 ||| FLEEEEING. 591 | D:1 | 591 ||| UPGRADING to ring of protection from fire. 592 | D:1 | 592 ||| READING scroll labelled YMIMOC WUNN. 595 | D:1 | 595 ||| READING scroll labelled CUUJUS BASYWNOL. 596 | D:1 | 596 ||| READING scroll labelled MEOLEMYGGA. 597 | D:1 | 597 ||| DROPPING scroll of butterflies. 623 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/5 824 | D:2 | Reached skill level 7 in Ranged Weapons 826 | D:2 | Found a faded altar of an unknown god. 1147 | D:2 | 1147 ||| UPGRADING to +0 ring mail. 1157 | D:2 | 1157 ||| DROPPING +0 leather armour. 1158 | D:2 | 1158 ||| READING scroll labelled CYMEMUKLIU. 1159 | D:2 | 1159 ||| DRINKING 2 golden potions. 1159 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 1159 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 1159 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1159 | D:2 | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 1160 | D:2 | 1160 ||| DRINKING 3 lumpy orange potions. 1181 | D:3 | Reached XP level 4. HP: 23/25 MP: 6/6 1211 | D:3 | Noticed Terence 1226 | D:3 | HP: 6/25 [orc/+0 short sword (5)] 1227 | D:3 | 1227 ||| READING scroll of teleportation. 1227 | D:3 | Slain by Terence Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_rooms, serial_shops, shop, minmay_misc_feat_tiny, minmay_misc_feat_more_columns, st_stairs_13, minmay_strange_pillars D:2: layout_basic, nicolae_ecumenical_snake_handling, minmay_randomly_rotated_circles D:3: layout_basic, grunt_temple_overflow_open, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], minivault_23, hex_large, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 6 7 | 7.4 Fighting | | 1.5 Dodging | | 2.4 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 9 || 9 Fire: Shortbow | 100 | || 100 Use: Scroll | 4 | 1 || 5 Potion | 2 | || 2 Armour: Leather armour | 18 | || 18 Dodge: Dodged | 31 | 13 || 44 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 70 | 27 | 27.8 | 34 | 10 | 22.7 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 37 | 27 | 42.2 | 14 | 10 | 41.7 D:3 | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------