Dungeon Crawl Stone Soup version 0.31-a0-188-g5e087ee2ca (webtiles) character file. Game seed: 1194229666302786642 47 qw the Shooter (level 3, -1/20 HPs) Began as a Deep Elf Hunter on June 23, 2023. Slain by a scorpion (7 damage) ... on level 3 of the Dungeon. The game lasted 00:00:27 (1713 turns). qw the Shooter (Deep Elf Hunter) Turns: 1713, Time: 00:00:27 Health: -1/20 AC: 5 Str: 9 (10) XL: 3 Next: 48% Magic: 5/5 EV: 10 Int: 13 God: Gold: 80 SH: 0 Dex: 15 (18) Spells: 2/2 levels left rFire . . . Y - +1 shortbow rCold . . . (shield currently unavailable) rNeg . . . h - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -5) A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Skills: - Level 1.5 Fighting + Level 7.0 Ranged Weapons - Level 2.4 Dodging - Level 1.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons Y - a +1 shortbow (weapon) Armour h - a +0 ring mail (worn) Scrolls a - a scroll of identify Potions b - a potion of haste {unknown} i - 2 potions of curing k - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History Partly explored, can't reach some places. 1676 ||| DRINKING 2 fizzy ruby potions. It was a potion of invisibility. You fade into invisibility! Partly explored, can't reach some places. 1677 ||| DRINKING 3 orange potions. It was a potion of curing. You feel better. Partly explored, can't reach some places. 1678 ||| DROPPING potion of invisibility. You drop a potion of invisibility. Partly explored, can't reach some places. (D) Dungeon Where to? (* - list waypoints, Enter - D:2, ? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. An endoplasm is nearby! Waypoint 2 assigned to D:3. You shoot an arrow. The arrow hits the endoplasm. The endoplasm is almost dead. You flicker for a moment. You shoot an arrow. The arrow hits the endoplasm. You kill the endoplasm! You flicker back into view. There is a stone staircase leading down here. A scorpion comes into view. Found a book of Weapons. You shoot an arrow. The arrow hits the scorpion. The scorpion is moderately wounded. A giant cockroach comes into view. The scorpion stings you. You are poisoned. The scorpion poisons you! You shoot an arrow. The arrow hits the scorpion. The scorpion is heavily wounded. You feel very sick. The scorpion stings you. x2 You shoot an arrow. The arrow hits the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you! You die... . .. ... .... ..... . ########..B..# . #.....@....... .#### ##.#####s...... ....######..# ....... ....#......## #:....# .....>###### #^.... .....####### ##... ............ ... ....######## .. ...<# You could see a scorpion and a giant cockroach. Vanquished Creatures An adder (D:2) A dart slug (D:2) An endoplasm (D:3) A giant cockroach (D:1) 2 goblins 3 hobgoblins 5 jackals (D:1) 2 quokkas 5 ball pythons A bat (D:2) 3 frilled lizards 7 kobolds A rat (D:2) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0.3-a-9-g12657ce 0 | D:1 | 0 ||| qw: Game counter: 3407 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 170 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 177 | D:1 | Reached skill level 6 in Ranged Weapons 742 | D:1 | 742 ||| UPGRADING to +0 ring mail. 752 | D:1 | 752 ||| DROPPING +0 leather armour. 753 | D:1 | 753 ||| READING 3 scrolls labelled FON YTRUAKK. 754 | D:1 | 754 ||| READING scroll labelled GUSTIEF VETTAKH. 755 | D:1 | 755 ||| READING scroll labelled IGILUN YM KUMU. 756 | D:1 | 756 ||| DRINKING 2 fizzy coppery potions. 757 | D:1 | 757 ||| READING 2 scrolls of identify. 757 | D:1 | 757 ||| IDENTIFYING golden potion 758 | D:1 | 758 ||| DROPPING scroll of butterflies. 759 | D:1 | 759 ||| DROPPING potion of degeneration. 760 | D:1 | 760 ||| DROPPING potion of attraction. 987 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/5 1024 | D:2 | Found a faded altar of an unknown god. 1110 | D:2 | 1110 ||| FLEEEEING. 1125 | D:2 | Reached skill level 7 in Ranged Weapons 1676 | D:2 | 1676 ||| DRINKING 2 fizzy ruby potions. 1677 | D:2 | 1677 ||| DRINKING 3 orange potions. 1678 | D:2 | 1678 ||| DROPPING potion of invisibility. 1710 | D:3 | Noticed a scorpion 1713 | D:3 | Slain by a scorpion Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic, nicolae_hexahallways D:2: layout_basic, shapermc_ecumenical_altar_venn, serial_forest, infiniplex_forest_end_2, infiniplex_forest_lined_corner, infiniplex_forest_end_double, infiniplex_forest_lined_1, infiniplex_forest_clump_curved, infiniplex_forest_join, infiniplex_forest_clump_curved, infiniplex_forest_clump_long, infiniplex_forest_clump_medium, infiniplex_forest_diagonal D:3: layout_rooms, zin_scriptorium, pf_just_have_faith, skrybe_limestone_x, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 6 7 | 7.0 Fighting | | 1.5 Dodging | | 2.4 Stealth | | 1.2 Action || total ---------------------------++------- Fire: Shortbow || 82 Use: Scroll || 4 Potion || 3 Armour: Leather armour || 5 Ring mail || 6 Dodge: Dodged || 19 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 68 | 0 | 0.0 | 33 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 32 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 34 | 0 | 0.0 | 14 | 0 | 0.0 D:3 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------