qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -9, D:1) a +0 sling (7, -6, D:1) a +0 club (9, -25, D:1) a +0 club (15, -21, D:1) a +0 leather armour (21, 25, D:1) a +0 sling (21, 29, D:1) a +0 dagger (21, 33, D:1) a +0 dagger (31, 26, D:1) a scroll of butterflies 2 scrolls of blinking (33, 3, D:1) a +0 club (34, -10, D:1) a +0 ring mail (34, 14, D:1) a +0 sling (36, -21, D:1) a +0 ring mail (42, 25, D:1) 3 stones Level 2 of the Dungeon (8, 28, D:2) 7 stones (8, 32, D:2) a +0 leather armour (9, 25, D:2) a +0 dagger (10, 11, D:2) a +0 mace (11, 2, D:2) a +0 club 5 stones (12, 17, D:2) a +0 club (22, 30, D:2) a +0 dagger (24, 4, D:2) a +0 dagger (24, 22, D:2) a book of Armaments (26, 10, D:2) a +0 short sword 5 stones (34, 21, D:2) a +0 spear (38, 5, D:2) a +0 dagger (44, 17, D:2) a +0 club (46, 21, D:2) an amulet of regeneration (53, -15, D:2) 9 stones (56, 23, D:2) a +0 ring mail (57, 11, D:2) a +0 flail a gnoll corpse (58, -4, D:2) a +0 scale mail (58, 10, D:2) a throwing net (60, 33, D:2) 6 stones (62, 12, D:2) the +4 quarterstaff "Z" {speed, rElec Dex+4} Dex: It affects your dexterity (+4). rElec: It insulates you from electricity.