qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -5, D:1) a +0 chain mail (1, -1, D:1) a +0 dagger a +0 dagger (2, 8, D:1) a +0 dagger (11, 3, D:1) a +0 whip (13, 2, D:1) a +0 club (15, -4, D:1) a +0 whip (21, 19, D:1) a +0 leather armour (21, 21, D:1) a +0 leather armour (33, -7, D:1) a frilled lizard corpse (skeletalised by now) (33, -6, D:1) a +0 club (36, -15, D:1) a +0 robe (36, 24, D:1) an Inescapable Atlas (37, 2, D:1) a +0 whip (38, -20, D:1) a +0 dagger (42, 17, D:1) 2 stones (50, 12, D:1) a +0 plate armour (52, -6, D:1) a +0 leather armour (57, -7, D:1) a +1 dagger of protection (59, -15, D:1) a book of Vapours (59, -9, D:1) a +0 sling (59, -5, D:1) a +0 club (61, -15, D:1) a +0 leather armour (64, -1, D:1) 2 scrolls of immolation a scroll of vulnerability a scroll of butterflies Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, 0, D:2) a +2 vampiric whip (still there?) a gnoll corpse (still there?) (2, 1, D:2) a +0 whip (still there?) the +4 ring mail of the Circus Animal {rElec rC+} (still there?) rC: It protects you from cold. rElec: It insulates you from electricity. (11, -2, D:2) a hobgoblin corpse (19, -12, D:2) a +0 robe