Dungeon Crawl Stone Soup version 0.31-a0-188-g5e087ee2ca (webtiles) character file. Game seed: 13342406715635032571 132 qw the Skirmisher (level 4, -5/25 HPs) Began as a Deep Elf Hunter on June 23, 2023. Killed by nerve-wracking pain ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:00:37 (1402 turns). qw the Skirmisher (Deep Elf Hunter) Turns: 1402, Time: 00:00:38 Health: -5/25 AC: 7 Str: 9 (10) XL: 4 Next: 92% Magic: 6/6 EV: 10 Int: 13 (14) God: Gold: 149 SH: 0 Dex: 15 (18) Spells: 3/3 levels left rFire . . . Y - +0 shortbow (elec) rCold . . . (shield currently unavailable) rNeg . . . g - +0 ring mail rPois . (no helmet) rElec . h - +1 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + b - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 149 gold pieces. Skills: - Level 1.5 Fighting + Level 8.3 Ranged Weapons - Level 2.4 Dodging - Level 1.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons Y - a +0 shortbow of electrocution (weapon) Armour g - a +0 ring mail (worn) h - a +1 cloak (worn) Jewellery b - a ring of see invisible (left hand) Potions i - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You shoot an arrow. The arrow closely misses the jackal. The arrow hits the orc priest! The orc priest is severely wounded. The jackal barely misses you. An orc comes into view. It is wielding a +2 short sword of protection. The jackal barely misses you. You shoot an arrow. The arrow hits the jackal! You kill the jackal! An orc priest comes into view. It is wielding a +0 short sword. The orc priest moves out of view. You shoot an arrow. The arrow hits the orc but does no damage. The orc priest casts a cantrip, but nothing happens. You shoot an arrow. The arrow hits the orc! The orc is almost dead. The orc closely misses you. You shoot an arrow. The arrow barely misses the orc. The arrow closely misses the orc priest. The arrow completely misses the orc priest. The orc hits you but does no damage. You shoot an arrow. The arrow barely misses the orc. The arrow hits the orc priest but does no damage. The orc closely misses you. The orc priest miscasts a cantrip. You shoot an arrow. The arrow hits the orc but does no damage. The orc is almost dead. The orc hits you but does no damage. You shoot an arrow. The arrow hits the orc but does no damage. Lightning courses through the orc! You kill the orc! The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You shoot an arrow. The arrow hits the orc priest! The orc priest is heavily wounded. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! Ouch! That really hurt! You die... ########## .......... ##.####### #.# . #.##### ... #.....############%.... #####......:...@)oo$%.. ##############o.... ... . You could see 2 orc priests and an orc. Vanquished Creatures Jessica (D:2) Terence (D:3) 2 adders (D:2) 2 dart slugs An orc (D:3) 5 bats 3 endoplasms (D:1) 3 giant cockroaches 2 goblins (D:1) 10 hobgoblins 4 jackals (D:3) 5 kobolds 4 quokkas (D:1) 5 ball pythons A frilled lizard (D:2) 5 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0.3-a-9-g12657ce 0 | D:1 | 0 ||| qw: Game counter: 3499 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 141 | D:1 | Reached skill level 6 in Ranged Weapons 141 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 212 | D:1 | 212 ||| FLEEEEING. 213 | D:1 | 213 ||| FLEEEEING. 346 | D:1 | Reached XP level 3. HP: 20/20 MP: 5/5 519 | D:1 | 519 ||| UPGRADING to +0 ring mail. 529 | D:1 | 529 ||| DROPPING +0 leather armour. 530 | D:1 | 530 ||| UPGRADING to +1 cloak. 535 | D:1 | 535 ||| READING scroll labelled JEIMER UNNY. 536 | D:1 | 536 ||| READING scroll labelled IQOGEN CIGE. 537 | D:1 | 537 ||| READING scroll labelled IBOAG MINO. 538 | D:1 | 538 ||| DRINKING 2 fizzy sapphire potions. 539 | D:1 | 539 ||| DROPPING scroll of butterflies. 540 | D:1 | 540 ||| DROPPING potion of degeneration. 613 | D:2 | Reached skill level 7 in Ranged Weapons 853 | D:2 | HP: 5/20 [poisoned by an adder] 879 | D:2 | Reached XP level 4. HP: 11/25 MP: 6/6 950 | D:2 | Identified the +5 spear of Purpose {chaos, Str+3 Dex+2} 1139 | D:2 | Noticed Jessica 1144 | D:2 | Killed Jessica 1251 | D:2 | 1251 ||| UPGRADING to ring of see invisible. 1252 | D:2 | 1252 ||| READING scroll labelled ARYAWKO NAAROU. 1277 | D:3 | Noticed Terence 1278 | D:3 | 1278 ||| PLANNING SEWER 1281 | D:3 | 1281 ||| STAIRDANCE 1316 | D:3 | Killed Terence 1317 | D:3 | Reached skill level 8 in Ranged Weapons 1402 | D:3 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_basic D:2: layout_loops_ring, uniq_jessica D:3: layout_loops_ring, dreamdust_ecumenical_altar_grove, portal_sewer_entry_d, serial_park_tiny_2, kennysheep_generic_room_9, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 6 7 8 | 8.3 Fighting | | 1.5 Dodging | | 2.4 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 108 | 33 || 141 Use: Scroll | 3 | 1 || 4 Potion | 1 | || 1 Armour: Leather armour | 1 | || 1 Ring mail | 8 | 13 || 21 Dodge: Dodged | 20 | 10 || 30 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 116 | 73 | 38.6 | 52 | 2 | 3.7 +---------+---------+-------+---------+---------+------- D:1 | 56 | 0 | 0.0 | 31 | 0 | 0.0 D:2 | 42 | 37 | 46.8 | 12 | 1 | 7.7 D:3 | 18 | 36 | 66.7 | 9 | 1 | 10.0 +---------+---------+-------+---------+---------+-------