qw Level 1 of the Dungeon (0, 0, D:1) a book of Cantrips (4, 30, D:1) 3 stones (7, 3, D:1) a book of Alchemy (15, 39, D:1) a +0 long sword (16, 37, D:1) a +0 robe (17, 7, D:1) a +0 sling (18, 6, D:1) a +3 dagger of electrocution (18, 29, D:1) a +0 club (21, 42, D:1) a scroll of butterflies (22, 43, D:1) a +0 falchion (27, 39, D:1) a +0 spear (42, -2, D:1) a +0 quarterstaff (44, 6, D:1) a +0 leather armour (44, 7, D:1) a book of Burglary Level 2 of the Dungeon (0, 8, D:2) a +0 dagger (4, -1, D:2) a +0 mace (9, 18, D:2) a +0 dagger (12, 20, D:2) a book of Touch (13, 12, D:2) a +0 whip (18, 28, D:2) a ball python corpse (skeletalised by now) (19, 25, D:2) 2 stones (22, 30, D:2) 5 stones (23, 27, D:2) a +1 chain mail of cold resistance (24, 14, D:2) a +0 club (26, -4, D:2) a potion of attraction (32, -7, D:2) a +0 short sword (33, 22, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) 13 gold pieces (5, -5, D:3) 11 gold pieces (7, -5, D:3) a jackal corpse (7, -1, D:3) a hobgoblin corpse (7, 0, D:3) a +0 ring mail (10, -9, D:3) a +0 dagger a +0 rapier (18, -10, D:3) 3 stones (35, -15, D:3) a +0 hand axe