qw Level 1 of the Dungeon (0, 0, D:1) a scroll of butterflies (6, -24, D:1) 8 stones (7, -25, D:1) a +0 club (16, -51, D:1) an amulet of magic regeneration a scarf of harm (30, -32, D:1) a +0 dagger (41, -22, D:1) 5 stones (49, -38, D:1) a +0 dagger (54, -29, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 1, D:2) a +0 short sword (4, -7, D:2) a +0 dagger (7, -14, D:2) 5 stones (8, 0, D:2) a scroll of poison (13, -12, D:2) a +0 hand axe (21, 11, D:2) the +5 whip of Acopseol {flame, rElec rN+} rElec: It insulates you from electricity. rN: It protects you from negative energy. (23, -16, D:2) a +0 whip (27, -10, D:2) 6 stones (32, -3, D:2) a +0 scale mail (40, 20, D:2) a potion of lignification a +0 leather armour (42, -1, D:2) the Compilation of Prime Cadavers Spells Type Level a - Magic Dart Conjuration 1 b - Conjure Ball Lightning Conjuration/Air 6 c - Simulacrum Ice/Necromancy 6 Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, 5, D:3) a +3 dagger (8, 17, D:3) 2 stones (9, 17, D:3) a +0 club (19, -4, D:3) a +0 whip a +0 flail (19, -3, D:3) a +0 flail (22, 30, D:3) 9 stones (29, 23, D:3) 8 stones (33, -10, D:3) a potion of invisibility (39, 8, D:3) 6 stones Level 4 of the Dungeon