qw Level 1 of the Dungeon [Shop] Huresmeh's Weapon Boutique a +1 hand axe of freezing (173 gold) a +0 rapier (56 gold) a +1 shortbow of flaming (173 gold) the +5 spear "Fapp" {flame, rN+ Int+3} (670 gold) Int: It affects your intelligence (+3). rN: It protects you from negative energy. a +0 sling (21 gold) a +4 heavy sling (345 gold) (1, -23, D:1) a +1 spear of freezing (5, 5, D:1) a +0 robe (15, -3, D:1) a +0 whip (22, -21, D:1) a +0 club (34, -16, D:1) a +0 robe (37, 9, D:1) a potion of brilliance a scroll of butterflies (39, 9, D:1) a +0 leather armour (47, -19, D:1) a +0 robe (54, -28, D:1) a +0 ring mail Level 2 of the Dungeon (7, 0, D:2) 5 poisoned darts (9, -6, D:2) a +2 short sword of draining a stone (11, -24, D:2) 5 stones (12, -8, D:2) a book of Minor Magic (13, -15, D:2) a potion of attraction (19, 11, D:2) a +0 robe (21, -9, D:2) a book of Flames (25, -23, D:2) a scroll of amnesia (27, -12, D:2) a staff of air (40, -18, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Remaim's Book Emporium the Vademecum on Generation (624 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Animate Armour Summoning/Earth 4 c - Summon Hydra Summoning 7 d - Summon Horrible Things Summoning 8 a book of Air (286 gold) a book of Weapons (364 gold) a book of Conjurations (260 gold) a book of Debilitation (260 gold) a book of Dangerous Friends (520 gold) a book of the Dragon (598 gold) the Almanac of the Arsonist (468 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Volatile Blastmotes Fire/Translocation 3 c - Flame Wave Conjuration/Fire 4 d - Sticky Flame Conjuration/Fire 4 a book of Blood (364 gold) (0, 30, D:3) a +0 leather armour (6, -1, D:3) a +0 mace (6, 32, D:3) 2 stones (7, 20, D:3) 5 stones (13, 32, D:3) 4 stones (22, 5, D:3) a +0 club (31, 2, D:3) a scroll of immolation (45, 3, D:3) 4 stones (46, 33, D:3) a +0 hand axe