qw Level 1 of the Dungeon (0, 0, D:1) a +0 whip 4 stones (16, -20, D:1) a +0 dagger (16, -6, D:1) a +0 club (17, 0, D:1) a +0 robe (17, 3, D:1) a book of Geomancy (19, 24, D:1) a +0 leather armour (22, 18, D:1) a +0 club (25, -3, D:1) a +0 chain mail a book of Iron (33, 19, D:1) a scroll of butterflies (36, -4, D:1) a +0 dagger (45, -15, D:1) a +0 short sword 3 stones (52, 4, D:1) 7 stones (53, -6, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 falchion of holy wrath (1, -38, D:2) a +0 club (8, -17, D:2) a +0 club (11, -29, D:2) a +0 mace (11, -25, D:2) a +0 leather armour (33, -30, D:2) 5 stones (36, -25, D:2) 7 stones (49, -33, D:2) the +2 robe of Pride {Harm rElec Str+3} Str: It affects your strength (+3). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (51, -51, D:2) a +0 dagger 3 stones (54, -28, D:2) a +0 dagger (59, -40, D:2) a +0 robe (63, -39, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 1, D:3) a +0 helmet (2, 12, D:3) a scarf of invisibility (13, 21, D:3) a +0 short sword 2 poisoned darts a kobold corpse (skeletalised by now) (27, 7, D:3) a book of Necromancy (30, 24, D:3) a +0 dagger (42, 12, D:3) a +0 spear (42, 26, D:3) a +0 leather armour (43, 24, D:3) a +2 quarterstaff of speed (43, 27, D:3) a +0 whip (44, 20, D:3) a +0 scale mail (44, 36, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (3, 2, D:4) 5 poisoned darts (4, -1, D:4) a +0 club (14, 15, D:4) a jackal corpse (15, 16, D:4) a jackal corpse (16, 30, D:4) a +0 rapier (23, -7, D:4) a potion of heal wounds (25, -5, D:4) a quokka corpse (34, 22, D:4) a +0 dagger a goblin corpse