qw Level 1 of the Dungeon (0, 0, D:1) a scroll of butterflies (1, 5, D:1) a +0 dagger (7, 15, D:1) a book of Touch (12, 20, D:1) a rat corpse (skeletalised by now) (16, 19, D:1) a +0 club (39, -11, D:1) a +0 short sword (46, 12, D:1) a +0 club (48, 4, D:1) a +0 robe (51, 35, D:1) a +0 whip (58, 5, D:1) a +0 dagger (60, 22, D:1) a dart slug corpse (61, 30, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (3, 1, D:2) a hobgoblin corpse (4, 2, D:2) a +0 dagger a +0 club a goblin corpse (5, 2, D:2) a +0 club a +0 club a +0 sling a +0 club a goblin corpse (5, 6, D:2) a book of Changes (7, -7, D:2) a +0 dagger (18, 2, D:2) a +0 short sword (19, -3, D:2) a +0 dagger 2 stones (21, -3, D:2) a +0 club a goblin corpse (21, 1, D:2) a hobgoblin corpse (26, -7, D:2) a +0 club a +0 sling a goblin corpse (28, -1, D:2) a scroll of amnesia (28, 0, D:2) the +1 leather armour of Beluf {rF+ Int+2} Int: It affects your intelligence (+2). rF: It protects you from fire. (unseen) (28, 1, D:2) a potion of might (29, -1, D:2) a scroll of identify (29, 0, D:2) 6 curare-tipped darts (29, 1, D:2) a +0 ring mail (30, -1, D:2) a scroll of immolation (30, 0, D:2) 4 gold pieces (30, 1, D:2) a +0 war axe